Свойство | Type | Description | |
---|---|---|---|
AllowSurfaceInViewID | int | ||
Axis | Matrix | ||
BodyID | int | ||
Bounds | idBounds | ||
Callback | DeferredEntityCallback | ||
CallbackData | object | ||
CustomMaterial | |||
CustomSkin | |||
EntityIndex | int | ||
ForceUpdate | bool | ||
Gui | idTech4.UI.idUserInterface[] | ||
Joints | idTech4.Geometry.idJointMatrix[] | ||
MaterialParameters | float[] | ||
Model | |||
ModelDepthHack | float | ||
NoDynamicInteractions | bool | ||
NoSelfShadow | bool | ||
NoShadow | bool | ||
Origin | Vector3 | ||
ReferenceMaterial | |||
SuppressShadowInLightID | int | ||
SuppressShadowInViewID | int | ||
SuppressSurfaceInViewID | int | ||
TimeGroup | int | ||
WeaponDepthHack | bool | ||
XrayIndex | int |
public idMaterial,idTech4.Renderer CustomMaterial | ||
Résultat |
public idDeclSkin,idTech4.Text.Decl CustomSkin | ||
Résultat |
public idUserInterface[],idTech4.UI Gui | ||
Résultat | idTech4.UI.idUserInterface[] |
public idJointMatrix[],idTech4.Geometry Joints | ||
Résultat | idTech4.Geometry.idJointMatrix[] |
public idMaterial,idTech4.Renderer ReferenceMaterial | ||
Résultat |