Свойство | Type | Description | |
---|---|---|---|
boundingfrustum | BoundingFrustum | ||
fov | float | ||
pauseBoundingFrustumUpdates | bool | ||
position | Vector3 | ||
view | Matrix |
Méthode | Description | |
---|---|---|
Camera ( ) : System | ||
CreateCameraMatrix ( Vector3 &rotation, Matrix &matrix ) : void | ||
CreateCameraMatrix ( Vector3 &rotation, Vector3 &position, Matrix &matrix ) : void | ||
CullTest ( Microsoft.Xna.Framework.BoundingBox &aabb ) : bool | ||
Project ( Vector3 source ) : Vector3 | ||
Update ( double elapsed ) : void |
Méthode | Description | |
---|---|---|
WithinEpsilon ( float a, float b ) : bool |
public static CreateCameraMatrix ( Vector3 &rotation, Matrix &matrix ) : void | ||
rotation | Vector3 | |
matrix | Matrix | |
Résultat | void |
public static CreateCameraMatrix ( Vector3 &rotation, Vector3 &position, Matrix &matrix ) : void | ||
rotation | Vector3 | |
position | Vector3 | |
matrix | Matrix | |
Résultat | void |
public CullTest ( Microsoft.Xna.Framework.BoundingBox &aabb ) : bool | ||
aabb | Microsoft.Xna.Framework.BoundingBox | |
Résultat | bool |
public Project ( Vector3 source ) : Vector3 | ||
source | Vector3 | |
Résultat | Vector3 |
public bool pauseBoundingFrustumUpdates | ||
Résultat | bool |