C# Class hyades.graphics.PhysicsRenderer

Afficher le fichier Open project: zfedoran/bubblebound Class Usage Examples

Méthodes publiques

Méthode Description
Draw ( Body body, Camera camera ) : void
Draw ( Body body, Camera camera, bool shapes, bool outlines, bool normals, bool points, bool chains, bool tags ) : void
Draw ( Physics physics, Camera camera ) : void
Draw ( Physics physics, Camera camera, bool shapes, bool outlines, bool normals, bool points, bool chains, bool tags ) : void
GetInstance ( GraphicsDevice device ) : PhysicsRenderer
PhysicsRenderer ( GraphicsDevice device ) : System

Method Details

Draw() public méthode

public Draw ( Body body, Camera camera ) : void
body hyades.physics.Body
camera Camera
Résultat void

Draw() public méthode

public Draw ( Body body, Camera camera, bool shapes, bool outlines, bool normals, bool points, bool chains, bool tags ) : void
body hyades.physics.Body
camera Camera
shapes bool
outlines bool
normals bool
points bool
chains bool
tags bool
Résultat void

Draw() public méthode

public Draw ( Physics physics, Camera camera ) : void
physics hyades.physics.Physics
camera Camera
Résultat void

Draw() public méthode

public Draw ( Physics physics, Camera camera, bool shapes, bool outlines, bool normals, bool points, bool chains, bool tags ) : void
physics hyades.physics.Physics
camera Camera
shapes bool
outlines bool
normals bool
points bool
chains bool
tags bool
Résultat void

GetInstance() public static méthode

public static GetInstance ( GraphicsDevice device ) : PhysicsRenderer
device GraphicsDevice
Résultat PhysicsRenderer

PhysicsRenderer() public méthode

public PhysicsRenderer ( GraphicsDevice device ) : System
device GraphicsDevice
Résultat System