Méthode | Description | |
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AddInteractions ( InteractionObjectPair iop, Sim sim, Fridge fridge, List |
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Create ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Fridge_Have>.FoodMenuInteractionDefinition |
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PrepareDefinition ( ) : System | ||
PrepareDefinition ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : System | ||
Test ( Sim a, Fridge target, bool isAutonomous, GreyedOutTooltipCallback &greyedOutTooltipCallback ) : bool |
public AddInteractions ( InteractionObjectPair iop, Sim sim, Fridge fridge, List |
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iop | InteractionObjectPair | |
sim | Sim | |
fridge | Fridge | |
results | List |
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Résultat | void |
public Create ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : Fridge_Have>.FoodMenuInteractionDefinition |
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menuText | string | |
recipe | Recipe | |
menuPath | string | |
objectClickedOn | GameObject | |
destination | Recipe | |
quantity | Recipe | |
repetition | Recipe | |
bWasHaveSomething | bool | |
cost | int | |
Résultat | Fridge_Have>.FoodMenuInteractionDefinition |
public PrepareDefinition ( string menuText, Recipe recipe, string menuPath, GameObject objectClickedOn, Recipe destination, Recipe quantity, Recipe repetition, bool bWasHaveSomething, int cost ) : System | ||
menuText | string | |
recipe | Recipe | |
menuPath | string | |
objectClickedOn | GameObject | |
destination | Recipe | |
quantity | Recipe | |
repetition | Recipe | |
bWasHaveSomething | bool | |
cost | int | |
Résultat | System |
public Test ( Sim a, Fridge target, bool isAutonomous, GreyedOutTooltipCallback &greyedOutTooltipCallback ) : bool | ||
a | Sim | |
target | Fridge | |
isAutonomous | bool | |
greyedOutTooltipCallback | GreyedOutTooltipCallback | |
Résultat | bool |