Méthode | Description | |
---|---|---|
BaseRectangle ( float pX, float pY, float pWidth, float pHeight ) | ||
BaseRectangle ( float pX, float pY, float pWidth, float pHeight, andengine.opengl.vertex.RectangleVertexBuffer pRectangleVertexBuffer ) |
Méthode | Description | |
---|---|---|
GetVertexBuffer ( ) : andengine.opengl.vertex.RectangleVertexBuffer | ||
OnUpdateVertexBuffer ( ) : void |
public BaseRectangle ( float pX, float pY, float pWidth, float pHeight ) | ||
pX | float | |
pY | float | |
pWidth | float | |
pHeight | float |
public BaseRectangle ( float pX, float pY, float pWidth, float pHeight, andengine.opengl.vertex.RectangleVertexBuffer pRectangleVertexBuffer ) | ||
pX | float | |
pY | float | |
pWidth | float | |
pHeight | float | |
pRectangleVertexBuffer | andengine.opengl.vertex.RectangleVertexBuffer |
protected GetVertexBuffer ( ) : andengine.opengl.vertex.RectangleVertexBuffer | ||
Résultat | andengine.opengl.vertex.RectangleVertexBuffer |