Méthode | Description | |
---|---|---|
Projectile_Enemy_Zero ( Vector2 startingPos, Vector2 speed ) : System | ||
Update ( |
public Projectile_Enemy_Zero ( Vector2 startingPos, Vector2 speed ) : System | ||
startingPos | Vector2 | |
speed | Vector2 | |
Résultat | System |
public Update ( |
||
gameTime | ||
Résultat | void |