Свойство | Type | Description | |
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s_singletonMessageBoxExManager | XMessageBoxExManager>.Dictionary |
Méthode | Description | |
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CheckDisposed ( ) : void |
Check to see if the object has been disposed. All public Properties and Methods should call this before doing anything else.
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DefineMessageBox ( string triggerName, string caption, string text, bool displayDontShowAgainButton, string iconName ) : void | ||
Dispose ( ) : void |
Must not be virtual. |
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ReadSettingsFile ( ) : void |
load with properties stored in the settings file, if that file is found.
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Trigger ( string triggerName ) : string |
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WriteSavedResponses ( ) : void |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Executes in two distinct scenarios. 1. If disposing is true, the method has been called directly or indirectly by a user's code via the Dispose method. Both managed and unmanaged resources can be disposed. 2. If disposing is false, the method has been called by the runtime from inside the finalizer and you should not reference (access) other managed objects, as they already have been garbage collected. Only unmanaged resources can be disposed. If any exceptions are thrown, that is fine. If the method is being done in a finalizer, it will be ignored. If it is thrown by client code calling Dispose, it needs to be handled by fixing the bug. If subclasses override this method, they should call the base implementation. |
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GetIcon ( string name ) : System.Drawing.Icon |
Méthode | Description | |
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AddSavedResponsesSafely ( string>.Dictionary |
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CreateXMessageBoxExManager ( string appName ) : |
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MakeArrayForSerializing ( ) : XCore.StringPair[] | ||
ReadStringPairArrayForDeserializing ( |
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SettingsPath ( ) : string | ||
XMessageBoxExManager ( string appName ) : System |
only the factory method can make one of these
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public DefineMessageBox ( string triggerName, string caption, string text, bool displayDontShowAgainButton, string iconName ) : void | ||
triggerName | string | |
caption | string | |
text | string | |
displayDontShowAgainButton | bool | |
iconName | string | |
Résultat | void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
Résultat | void |
protected GetIcon ( string name ) : System.Drawing.Icon | ||
name | string | |
Résultat | System.Drawing.Icon |
static public Trigger ( string triggerName ) : string | ||
triggerName | string | |
Résultat | string |