Свойство | Type | Description | |
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BroadcastPropertyChange | void | ||
DecodeLocalPropertyName | string | ||
Dispose | void | ||
FormatPropertyNameForLocalSettings | string | ||
FormatPropertyNameForLocalSettings | string | ||
GetBestSettings | PropertyTable.SettingsGroup | ||
GetBestSettings | SettingsGroup | ||
GetBoolPropertyInternal | bool | ||
GetIntPropertyInternal | int | ||
GetPathPrefixForSettingsId | string | ||
GetStringPropertyInternal | string | ||
GetValueInternal | object | ||
GetValueInternal | object | ||
MakePropertyArrayForSerializing | Property[] | ||
MakePropertyArrayForSerializingForNewProjectName | Property[] | ||
ReadPropertyArrayForDeserializing | void | ||
RemoveLocalAndGlobalSettings | void | ||
SaveGlobalSettings | void | ||
SaveLocalSettings | void | ||
SetDefaultInternal | void | ||
SetPropertyDisposeInternal | void | ||
SetPropertyInternal | void | ||
SetPropertyInternal | void | ||
SetPropertyPersistenceInternal | void | ||
TestForBestSettings | SettingsGroup | ||
TraceVerboseLine | void |
Méthode | Description | |
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CheckDisposed ( ) : void |
Check to see if the object has been disposed. All public Properties and Methods should call this before doing anything else.
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Dispose ( ) : void |
Must not be virtual. |
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GetBoolProperty ( string name, bool defaultValue ) : bool |
Gets the boolean value of property in the best settings group (trying local first then global) and creates the (global) property with the default value if it doesn't exist yet.
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GetBoolProperty ( string name, bool defaultValue, SettingsGroup settingsGroup ) : bool |
Gets boolean value of property for the specified settingsGroup and creates the property with the default value if it doesn't exist yet.
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GetIntProperty ( string name, int defaultValue ) : int |
Gets the int value of property in the best settings group (trying local first then global) and creates the (global) property with the default value if it doesn't exist yet.
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GetIntProperty ( string name, int defaultValue, SettingsGroup settingsGroup ) : int |
Gets string value of property for the specified settingsGroup and creates the property with the default value if it doesn't exist yet.
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GetPropertiesDumpString ( ) : string | ||
GetStringProperty ( string name, string defaultValue ) : string |
Gets the string value of property in the best settings group (trying local first then global) and creates the (global) property with the default value if it doesn't exist yet.
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GetStringProperty ( string name, string defaultValue, SettingsGroup settingsGroup ) : string |
Gets string value of property for the specified settingsGroup and creates the property with the default value if it doesn't exist yet.
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GetValue ( string name ) : object |
get the value of the best property (i.e. tries local first, then global).
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GetValue ( string name, SettingsGroup settingsGroup ) : object |
Get the value of the property of the specified settingsGroup.
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GetValue ( string name, object defaultValue ) : object |
get the value of the best property (tries local then global), set the defaultValue if it doesn't exist. (creates global property)
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GetValue ( string name, object defaultValue, SettingsGroup settingsGroup ) : object |
Get the value of the property in the specified settingsGroup. Sets the defaultValue if the property doesn't exist.
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PropertyExists ( string name ) : bool |
Test whether a property exists, tries local first and then global.
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PropertyExists ( string name, SettingsGroup &bestGuessGroup ) : bool |
Tests whether a property exists, and gives the 'best' group it was found in (ie. local first and then global).
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PropertyExists ( string name, object &propertyValue, SettingsGroup &bestGuessGroup ) : bool |
Test whether a property exists and gives its 'best' group and its value. (ie. local first and then global).
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PropertyTable ( XCore.Mediator mediator ) : System |
Initializes a new instance of the PropertySet class.
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RemoveProperty ( string name ) : void |
Remove a property from the table.
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RestoreFromFile ( string settingsId ) : void |
load with properties stored in the settings file, if that file is found.
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Save ( string settingsId, string omitSettingIds ) : void |
save the project and its contents to a file
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SaveLocalSettingsForNewProjectName ( string oldSettingsId, string newSettingsId ) : void |
Save database specific settings for the renamed Fieldworks project. Rename settings starting with the old project name (oldSettingsId) to the new project name (newSettingsId). Also write it to a file using the new project name.
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SetDefault ( string name, object defaultValue, bool doBroadcastChange ) : void |
set the default; does nothing if this value is already in the PropertyTable (local or global).
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SetDefault ( string name, object defaultValue, bool doBroadcastChange, SettingsGroup settingsGroup ) : void |
set the default; does nothing if this value is already in the specified settingsGroup.
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SetProperty ( string name, object newValue ) : void |
set the value of the best property (try finding local first, then global) and broadcast the change.
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SetProperty ( string name, object newValue, SettingsGroup settingsGroup ) : void |
set the property value for the specified settingsGroup (broadcast change by default)
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SetProperty ( string name, object newValue, bool doBroadcastChange ) : void |
set the value of the best property (try finding local first, then global) and broadcast the change if so instructed
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SetProperty ( string name, object newValue, bool doBroadcastChange, SettingsGroup settingsGroup ) : void |
set the property value for the specified settingsGroup, and allow user to not broadcast the change.
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SetPropertyDispose ( string name, bool doDispose ) : void | ||
SetPropertyDispose ( string name, bool doDispose, SettingsGroup settingsGroup ) : void | ||
SetPropertyPersistence ( string name, bool doPersist ) : void | ||
SetPropertyPersistence ( string name, bool doPersist, SettingsGroup settingsGroup ) : void | ||
SettingsPath ( string settingsId ) : string |
Get a file path for the project settings file.
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Méthode | Description | |
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BroadcastPropertyChange ( string name ) : void | ||
DecodeLocalPropertyName ( string name ) : string | ||
Dispose ( bool disposing ) : void |
Executes in two distinct scenarios. 1. If disposing is true, the method has been called directly or indirectly by a user's code via the Dispose method. Both managed and unmanaged resources can be disposed. 2. If disposing is false, the method has been called by the runtime from inside the finalizer and you should not reference (access) other managed objects, as they already have been garbage collected. Only unmanaged resources can be disposed. If any exceptions are thrown, that is fine. If the method is being done in a finalizer, it will be ignored. If it is thrown by client code calling Dispose, it needs to be handled by fixing the bug. If subclasses override this method, they should call the base implementation. |
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FormatPropertyNameForLocalSettings ( string name ) : string | ||
FormatPropertyNameForLocalSettings ( string name, string settingsId ) : string | ||
GetBestSettings ( string ids ) : PropertyTable.SettingsGroup |
Get the best settings for the first property found in a set of property names. This is useful for setting/retrieving contextual properties based upon the group setting of some root property. The user may want to look up the setting based upon the contextual name, and then the root property name, if it couldn't find one.
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GetBestSettings ( string name ) : SettingsGroup |
See if we can find an existing property setting trying local first, and then global.
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GetBoolPropertyInternal ( string name, bool defaultValue ) : bool |
Gets the boolean value of property and creates the property with the default value if it doesn't exist yet.
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GetIntPropertyInternal ( string name, int defaultValue ) : int |
Gets the string value of property and creates the property with the default value if it doesn't exist yet.
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GetPathPrefixForSettingsId ( string settingsId ) : string | ||
GetStringPropertyInternal ( string name, string defaultValue ) : string |
Gets the string value of property and creates the property with the default value if it doesn't exist yet.
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GetValueInternal ( string key ) : object |
get the value of a property
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GetValueInternal ( string key, object defaultValue ) : object |
Get the value of the property of the specified settingsGroup.
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MakePropertyArrayForSerializing ( string settingsId, string omitSettingIds ) : Property[] | ||
MakePropertyArrayForSerializingForNewProjectName ( string oldSettingsId, string newSettingsId ) : Property[] | ||
ReadPropertyArrayForDeserializing ( Property list ) : void | ||
RemoveLocalAndGlobalSettings ( ) : void | ||
SaveGlobalSettings ( ) : void | ||
SaveLocalSettings ( ) : void | ||
SetDefaultInternal ( string key, object defaultValue, bool doBroadcastChange ) : void |
set a default; does nothing if this value is already in the PropertyTable.
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SetPropertyDisposeInternal ( string name, bool doDispose ) : void | ||
SetPropertyInternal ( string key, object newValue ) : void |
set the value of the best property (try finding local first, then global) and broadcast the change.
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SetPropertyInternal ( string key, object newValue, bool doBroadcastChange ) : void |
set the value and broadcast the change if so instructed
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SetPropertyPersistenceInternal ( string name, bool doPersist ) : void | ||
TestForBestSettings ( string name, SettingsGroup settingsGroup, SettingsGroup &firstSettings ) : SettingsGroup |
If the specified settingsGroup is "BestSettings", find the best setting, otherwise return the specified settingsGroup.
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TraceVerboseLine ( string s ) : void |
public GetBoolProperty ( string name, bool defaultValue ) : bool | ||
name | string | |
defaultValue | bool | |
Résultat | bool |
public GetBoolProperty ( string name, bool defaultValue, SettingsGroup settingsGroup ) : bool | ||
name | string | |
defaultValue | bool | |
settingsGroup | SettingsGroup | |
Résultat | bool |
public GetIntProperty ( string name, int defaultValue ) : int | ||
name | string | |
defaultValue | int | |
Résultat | int |
public GetIntProperty ( string name, int defaultValue, SettingsGroup settingsGroup ) : int | ||
name | string | |
defaultValue | int | |
settingsGroup | SettingsGroup | |
Résultat | int |
public GetPropertiesDumpString ( ) : string | ||
Résultat | string |
public GetStringProperty ( string name, string defaultValue ) : string | ||
name | string | |
defaultValue | string | |
Résultat | string |
public GetStringProperty ( string name, string defaultValue, SettingsGroup settingsGroup ) : string | ||
name | string | |
defaultValue | string | |
settingsGroup | SettingsGroup | |
Résultat | string |
public GetValue ( string name, SettingsGroup settingsGroup ) : object | ||
name | string | |
settingsGroup | SettingsGroup | |
Résultat | object |
public GetValue ( string name, object defaultValue ) : object | ||
name | string | |
defaultValue | object | |
Résultat | object |
public GetValue ( string name, object defaultValue, SettingsGroup settingsGroup ) : object | ||
name | string | |
defaultValue | object | |
settingsGroup | SettingsGroup | |
Résultat | object |
public PropertyExists ( string name ) : bool | ||
name | string | |
Résultat | bool |
public PropertyExists ( string name, SettingsGroup &bestGuessGroup ) : bool | ||
name | string | |
bestGuessGroup | SettingsGroup | Undecided, if none was found. |
Résultat | bool |
public PropertyExists ( string name, object &propertyValue, SettingsGroup &bestGuessGroup ) : bool | ||
name | string | |
propertyValue | object | null, if it didn't find the property. |
bestGuessGroup | SettingsGroup | Undecided, if none was found. |
Résultat | bool |
public PropertyTable ( XCore.Mediator mediator ) : System | ||
mediator | XCore.Mediator | |
Résultat | System |
public RemoveProperty ( string name ) : void | ||
name | string | |
Résultat | void |
public RestoreFromFile ( string settingsId ) : void | ||
settingsId | string | e.g. "itinerary" |
Résultat | void |
public Save ( string settingsId, string omitSettingIds ) : void | ||
settingsId | string | save settings starting with this, and use as part of file name |
omitSettingIds | string | skip settings starting with any of these. |
Résultat | void |
public SaveLocalSettingsForNewProjectName ( string oldSettingsId, string newSettingsId ) : void | ||
oldSettingsId | string | This is the old project name. |
newSettingsId | string | Save settings starting with this string, and use as part of file name |
Résultat | void |
public SetDefault ( string name, object defaultValue, bool doBroadcastChange ) : void | ||
name | string | |
defaultValue | object | |
doBroadcastChange | bool | >if true, will fire in the OnPropertyChanged() methods of all colleagues |
Résultat | void |
public SetDefault ( string name, object defaultValue, bool doBroadcastChange, SettingsGroup settingsGroup ) : void | ||
name | string | |
defaultValue | object | |
doBroadcastChange | bool | |
settingsGroup | SettingsGroup | |
Résultat | void |
public SetProperty ( string name, object newValue ) : void | ||
name | string | |
newValue | object | |
Résultat | void |
public SetProperty ( string name, object newValue, SettingsGroup settingsGroup ) : void | ||
name | string | |
newValue | object | |
settingsGroup | SettingsGroup | |
Résultat | void |
public SetProperty ( string name, object newValue, bool doBroadcastChange ) : void | ||
name | string | |
newValue | object | |
doBroadcastChange | bool | if true & the property is actually different, /// will fire the OnPropertyChanged() methods of all colleagues |
Résultat | void |
public SetProperty ( string name, object newValue, bool doBroadcastChange, SettingsGroup settingsGroup ) : void | ||
name | string | |
newValue | object | |
doBroadcastChange | bool | |
settingsGroup | SettingsGroup | |
Résultat | void |
public SetPropertyDispose ( string name, bool doDispose ) : void | ||
name | string | |
doDispose | bool | |
Résultat | void |
public SetPropertyDispose ( string name, bool doDispose, SettingsGroup settingsGroup ) : void | ||
name | string | |
doDispose | bool | |
settingsGroup | SettingsGroup | |
Résultat | void |
public SetPropertyPersistence ( string name, bool doPersist ) : void | ||
name | string | |
doPersist | bool | |
Résultat | void |
public SetPropertyPersistence ( string name, bool doPersist, SettingsGroup settingsGroup ) : void | ||
name | string | |
doPersist | bool | |
settingsGroup | SettingsGroup | |
Résultat | void |
public SettingsPath ( string settingsId ) : string | ||
settingsId | string | |
Résultat | string |