Méthode | Description | |
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Draw ( Bitmap b, int x, int y, bool underwater, bool male, bool isZombie, bool crouch, bool flying, Direction dir, |
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Draw ( Graphics g, int x, int y, bool underwater, bool male, bool isZombie, bool crouch, bool flying, Direction dir, |
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DrawFast ( Surface target, int x, int y, int width, int height, bool underwater, bool male, bool isZombie, bool flying, bool crouch, |
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DrawIndexes ( Direction dir, |
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DrawIndexes ( Direction dir, |
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Type4File ( |
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Type4File ( |
public Draw ( Bitmap b, int x, int y, bool underwater, bool male, bool isZombie, bool crouch, bool flying, Direction dir, |
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b | Bitmap | |
x | int | |
y | int | |
underwater | bool | |
male | bool | |
isZombie | bool | |
crouch | bool | |
flying | bool | |
dir | Direction | |
weapon | ||
Résultat | void |
public Draw ( Graphics g, int x, int y, bool underwater, bool male, bool isZombie, bool crouch, bool flying, Direction dir, |
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g | Graphics | |
x | int | |
y | int | |
underwater | bool | |
male | bool | |
isZombie | bool | |
crouch | bool | |
flying | bool | |
dir | Direction | |
weapon | ||
Résultat | void |
public DrawFast ( Surface target, int x, int y, int width, int height, bool underwater, bool male, bool isZombie, bool flying, bool crouch, |
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target | Surface | |
x | int | |
y | int | |
width | int | |
height | int | |
underwater | bool | |
male | bool | |
isZombie | bool | |
flying | bool | |
crouch | bool | |
weapon | ||
dir | Direction | |
Résultat | void |
public DrawIndexes ( Direction dir, |
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dir | Direction | |
weapon | ||
Résultat | int[] |
public DrawIndexes ( Direction dir, |
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dir | Direction | |
weapon | ||
flying | bool | |
underwater | bool | |
isZombie | bool | |
male | bool | |
crouch | bool | |
Résultat | int[] |
public Type4File ( |
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desc | ||
Résultat | System |
public Type4File ( |
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desc | ||
useZombie | bool | |
useFlyable | bool | |
Résultat | System |