Méthode | Description | |
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ComposeSpeed ( System.Vector2 speeds ) : float>.Tuple |
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ComposeSpeed ( System.Vector2 speeds, float referenceDirection ) : float>.Tuple |
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DecomposeSpeed ( float speed, float direction ) : System.Vector2 | ||
DecomposeSpeed ( float speed, float direction, float referenceDirection ) : System.Vector2 | ||
Move ( System.Vector2 initialPosition, float directionInRads, float speed ) : System.Vector2 |
public static ComposeSpeed ( System.Vector2 speeds ) : float>.Tuple |
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speeds | System.Vector2 | |
Résultat | float>.Tuple |
public static ComposeSpeed ( System.Vector2 speeds, float referenceDirection ) : float>.Tuple |
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speeds | System.Vector2 | |
referenceDirection | float | |
Résultat | float>.Tuple |
public static DecomposeSpeed ( float speed, float direction ) : System.Vector2 | ||
speed | float | |
direction | float | |
Résultat | System.Vector2 |
public static DecomposeSpeed ( float speed, float direction, float referenceDirection ) : System.Vector2 | ||
speed | float | |
direction | float | |
referenceDirection | float | |
Résultat | System.Vector2 |
public static Move ( System.Vector2 initialPosition, float directionInRads, float speed ) : System.Vector2 | ||
initialPosition | System.Vector2 | |
directionInRads | float | |
speed | float | |
Résultat | System.Vector2 |