Méthode | Description | |
---|---|---|
AddExecutor ( ExecutorType type ) : void | ||
AddExecutor ( ExecutorType type, Func |
||
AddExecutor ( ExecutorType type, int cardId ) : void | ||
AddExecutor ( ExecutorType type, int cardId, Func |
||
ChainContainsCard ( int id ) : bool | ||
ChainCountPlayer ( int player ) : int | ||
GetLastChainCard ( ) : ClientCard | ||
HasChainedTrap ( int player ) : bool | ||
OnBattle ( IList |
||
OnChainEnd ( ) : void | ||
OnChaining ( int player, ClientCard card ) : void | ||
OnPreBattleBetween ( ClientCard attacker, ClientCard defender ) : bool | ||
OnSelectCard ( IList |
||
OnSelectHand ( ) : bool | ||
OnSelectYesNo ( int desc ) : bool | ||
SetBattle ( BattlePhase battle ) : void | ||
SetCard ( ExecutorType type, ClientCard card, int description ) : void | ||
SetMain ( MainPhase main ) : void |
Méthode | Description | |
---|---|---|
Executor ( GameAI ai, Duel duel ) : System |
Méthode | Description | |
---|---|---|
DefaultNoExecutor ( ) : bool |
public AddExecutor ( ExecutorType type ) : void | ||
type | ExecutorType | |
Résultat | void |
public AddExecutor ( ExecutorType type, Func |
||
type | ExecutorType | |
func | Func |
|
Résultat | void |
public AddExecutor ( ExecutorType type, int cardId ) : void | ||
type | ExecutorType | |
cardId | int | |
Résultat | void |
public AddExecutor ( ExecutorType type, int cardId, Func |
||
type | ExecutorType | |
cardId | int | |
func | Func |
|
Résultat | void |
public ChainCountPlayer ( int player ) : int | ||
player | int | |
Résultat | int |
protected Executor ( GameAI ai, Duel duel ) : System | ||
ai | GameAI | |
duel | Duel | |
Résultat | System |
public HasChainedTrap ( int player ) : bool | ||
player | int | |
Résultat | bool |
public OnBattle ( IList |
||
attackers | IList |
|
defenders | IList |
|
Résultat | BattlePhaseAction |
public OnChaining ( int player, ClientCard card ) : void | ||
player | int | |
card | ClientCard | |
Résultat | void |
public OnPreBattleBetween ( ClientCard attacker, ClientCard defender ) : bool | ||
attacker | ClientCard | |
defender | ClientCard | |
Résultat | bool |
public OnSelectCard ( IList |
||
cards | IList |
|
min | int | |
max | int | |
cancelable | bool | |
Résultat | IList |
public SetBattle ( BattlePhase battle ) : void | ||
battle | BattlePhase | |
Résultat | void |
public SetCard ( ExecutorType type, ClientCard card, int description ) : void | ||
type | ExecutorType | |
card | ClientCard | |
description | int | |
Résultat | void |