Méthode | Description | |
---|---|---|
Disconnecting ( int gameId, int shipId ) : System.Threading.Tasks.Task | ||
OnConnected ( ) : System.Threading.Tasks.Task | ||
OnDisconnected ( ) : System.Threading.Tasks.Task | ||
OnReconnected ( ) : System.Threading.Tasks.Task | ||
Refresh ( string group ) : void | ||
SendMessage ( string sessionKey, int sourceId, string sourceName, string text ) : void | ||
SendNotification ( string sessionKey, string title, string text, string targetUri = "" ) : void | ||
SendUpdate ( int gameId, int shipId, |
||
SetShip ( int gameId, int shipId, bool useGroups ) : System.Threading.Tasks.Task | ||
TestThrow ( ) : void |
Méthode | Description | |
---|---|---|
GetShipGroupName ( int gameId, int shipId ) : string | ||
Say ( |
public Disconnecting ( int gameId, int shipId ) : System.Threading.Tasks.Task | ||
gameId | int | |
shipId | int | |
Résultat | System.Threading.Tasks.Task |
public OnConnected ( ) : System.Threading.Tasks.Task | ||
Résultat | System.Threading.Tasks.Task |
public OnDisconnected ( ) : System.Threading.Tasks.Task | ||
Résultat | System.Threading.Tasks.Task |
public OnReconnected ( ) : System.Threading.Tasks.Task | ||
Résultat | System.Threading.Tasks.Task |
public static Refresh ( string group ) : void | ||
group | string | |
Résultat | void |
public static SendMessage ( string sessionKey, int sourceId, string sourceName, string text ) : void | ||
sessionKey | string | |
sourceId | int | |
sourceName | string | |
text | string | |
Résultat | void |
public static SendNotification ( string sessionKey, string title, string text, string targetUri = "" ) : void | ||
sessionKey | string | |
title | string | |
text | string | |
targetUri | string | |
Résultat | void |
public static SendUpdate ( int gameId, int shipId, |
||
gameId | int | |
shipId | int | |
update | ||
Résultat | void |
public SetShip ( int gameId, int shipId, bool useGroups ) : System.Threading.Tasks.Task | ||
gameId | int | |
shipId | int | |
useGroups | bool | |
Résultat | System.Threading.Tasks.Task |