Méthode | Description | |
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ScaleTo2DGameAction ( System.Entity entity, System.Vector2 to, System.TimeSpan time, EaseFunction ease = EaseFunction.None, bool local = false ) : System |
Initializes a new instance of the ScaleTo2DGameAction class.
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Méthode | Description | |
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PerformRun ( ) : void |
Performs the run operation
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Méthode | Description | |
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LocalScaleAction ( System.Vector2 delta ) : void |
Scale action
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ScaleAction ( System.Vector2 delta ) : void |
Scale action
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public ScaleTo2DGameAction ( System.Entity entity, System.Vector2 to, System.TimeSpan time, EaseFunction ease = EaseFunction.None, bool local = false ) : System | ||
entity | System.Entity | The target entity |
to | System.Vector2 | The target scale |
time | System.TimeSpan | Animation duration |
ease | EaseFunction | The ease function |
local | bool | If the scale is in local coordinate |
Résultat | System |