Свойство | Type | Description | |
---|---|---|---|
EndGame | void | ||
EndGameOnCorrectOrientation | void | ||
HandlePan | void | ||
HandleTap | void | ||
ReleaseDesignerOutlets | void | ||
RemoveParticles | void | ||
RotationFromPoint | SCNMatrix4 | ||
ScreenProjection | CGPoint | ||
SetupGame | void | ||
ShowCongratulation | void | ||
SphereProjection | Vector3 | ||
SphereProjection | Vector3 | ||
StartGame | void | ||
UpdateText | void |
Méthode | Description | |
---|---|---|
Awake ( NSObject context ) : void | ||
WillActivate ( ) : void |
Méthode | Description | |
---|---|---|
InterfaceController ( |
Méthode | Description | |
---|---|---|
EndGame ( ) : void | ||
EndGameOnCorrectOrientation ( ) : void | ||
HandlePan ( WKPanGestureRecognizer panGesture ) : void | ||
HandleTap ( NSObject sender ) : void | ||
ReleaseDesignerOutlets ( ) : void | ||
RemoveParticles ( NSTimer timer ) : void | ||
RotationFromPoint ( Vector3 start, Vector3 end ) : SCNMatrix4 | ||
ScreenProjection ( CGPoint location, CGRect bounds ) : CGPoint | ||
SetupGame ( ) : void | ||
ShowCongratulation ( ) : void | ||
SphereProjection ( CGPoint location ) : Vector3 | ||
SphereProjection ( CGPoint location, CGRect bounds ) : Vector3 | ||
StartGame ( ) : void | ||
UpdateText ( NSTimer timer ) : void |
protected InterfaceController ( |
||
handle | ||
Résultat | System |