Méthode | Description | |
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AskQuestion ( ) : void | ||
Game ( |
Parent object of the game
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GameOver ( ) : void |
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Get5050 ( ) : string[] | ||
GetAnswer ( ) : string | ||
GetTimestamp ( System.DateTime value ) : String | ||
GiveMoreTime ( ) : void | ||
GreenProgressBar ( ) : void | ||
PlayGame ( ) : void |
How we start asking questions
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QuestionAnswered ( string strButton, System.Windows.Controls.Button btnPushed ) : void |
Event interface for when buttons are pushed
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RedProgressBar ( ) : void | ||
SaveGame ( ) : void | ||
StopTheClock ( ) : void | ||
Winrar ( ) : void | ||
YellowProgressBar ( ) : void | ||
nextQuestion ( ) : |
Get the next question
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Méthode | Description | |
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timer_Tick ( object sender, |
public Game ( |
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qCollectionIn | ||
myMain | ||
myPRNG | ||
Résultat | System |
public static GetTimestamp ( System.DateTime value ) : String | ||
value | System.DateTime | |
Résultat | String |
public QuestionAnswered ( string strButton, System.Windows.Controls.Button btnPushed ) : void | ||
strButton | string | |
btnPushed | System.Windows.Controls.Button | |
Résultat | void |