Свойство | Type | Description | |
---|---|---|---|
AnimationSequences | AnimationSequence>.Dictionary | ||
CurrentAnimation | string | ||
CurrentFrame | int | ||
Delay | int | ||
Location | Vtj.Gaming.Vector3D | ||
Objects | List |
||
Scale | float | ||
Visible | bool |
Свойство | Type | Description | |
---|---|---|---|
Started | bool |
Méthode | Description | |
---|---|---|
Clear ( ) : void | ||
Collides ( |
||
Compare ( |
||
Create ( |
||
Dispose ( ) : void | ||
Draw ( System.Html.Media.Graphics.CanvasContext2D context ) : void | ||
DrawObjects ( System.Html.Media.Graphics.CanvasContext2D context ) : void | ||
GameObject ( ) : System | ||
GetCurrentSprite ( ) : |
||
Intersect ( float x, float y, float w, float h ) : bool | ||
Remove ( |
||
ResumeAnimation ( ) : void | ||
SetSprite ( string animation, int index ) : void | ||
StartAnimation ( string animation ) : void | ||
StopAnimation ( ) : void | ||
Update ( ) : void |
public Collides ( |
||
target | ||
Résultat | bool |
public static Compare ( |
||
x | ||
y | ||
Résultat | int |
public static Create ( |
||
defaultImage | ||
handleX | float | |
handleY | float | |
Résultat |
public Draw ( System.Html.Media.Graphics.CanvasContext2D context ) : void | ||
context | System.Html.Media.Graphics.CanvasContext2D | |
Résultat | void |
public static DrawObjects ( System.Html.Media.Graphics.CanvasContext2D context ) : void | ||
context | System.Html.Media.Graphics.CanvasContext2D | |
Résultat | void |
public Intersect ( float x, float y, float w, float h ) : bool | ||
x | float | |
y | float | |
w | float | |
h | float | |
Résultat | bool |
public static Remove ( |
||
gameObject | ||
Résultat | void |
public SetSprite ( string animation, int index ) : void | ||
animation | string | |
index | int | |
Résultat | void |
public StartAnimation ( string animation ) : void | ||
animation | string | |
Résultat | void |
public Dictionary |
||
Résultat | AnimationSequence>.Dictionary |