Méthode | Description | |
---|---|---|
Play ( System.TimeSpan startTime, System.TimeSpan endTime ) : void | ||
PlayLoop ( System.TimeSpan startTime, System.TimeSpan endTime ) : void |
Méthode | Description | |
---|---|---|
Dispose ( bool disposing ) : void | ||
GetLayerForNode ( IEffectNode node ) : ILayer | ||
OnError ( Vixen.Sys.ExecutorMessageEventArgs e ) : void | ||
OnMessage ( Vixen.Sys.ExecutorMessageEventArgs e ) : void | ||
OnSequenceEnded ( Vixen.Sys.SequenceEventArgs e ) : void | ||
OnSequenceReStarted ( Vixen.Sys.SequenceStartedEventArgs e ) : void | ||
OnSequenceStarted ( Vixen.Sys.SequenceStartedEventArgs e ) : void | ||
_OnPause ( ) : void | ||
_OnResume ( ) : void | ||
_OnStart ( ) : void | ||
_OnStop ( ) : void |
Méthode | Description | |
---|---|---|
_AssignEventHandlers ( ) : void | ||
_AssignSequenceToExecutor ( ) : void | ||
_DisposeSequenceExecutor ( ) : void | ||
_IsSequenceExecutorPaused ( ) : bool | ||
_IsSequenceExecutorRunning ( ) : bool | ||
_RemoveEventHandlers ( ) : void | ||
_SequenceExecutorError ( object sender, Vixen.Sys.ExecutorMessageEventArgs e ) : void | ||
_SequenceExecutorMessage ( object sender, Vixen.Sys.ExecutorMessageEventArgs e ) : void | ||
_SequenceExecutorSequenceEnded ( object sender, Vixen.Sys.SequenceEventArgs e ) : void | ||
_SequenceExecutorSequenceStarted ( object sender, Vixen.Sys.SequenceStartedEventArgs e ) : void | ||
_sequenceExecutor_SequenceReStarted ( object sender, Vixen.Sys.SequenceStartedEventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | |
Résultat | void |
protected GetLayerForNode ( IEffectNode node ) : ILayer | ||
node | IEffectNode | |
Résultat | ILayer |
protected OnError ( Vixen.Sys.ExecutorMessageEventArgs e ) : void | ||
e | Vixen.Sys.ExecutorMessageEventArgs | |
Résultat | void |
protected OnMessage ( Vixen.Sys.ExecutorMessageEventArgs e ) : void | ||
e | Vixen.Sys.ExecutorMessageEventArgs | |
Résultat | void |
protected OnSequenceEnded ( Vixen.Sys.SequenceEventArgs e ) : void | ||
e | Vixen.Sys.SequenceEventArgs | |
Résultat | void |
protected OnSequenceReStarted ( Vixen.Sys.SequenceStartedEventArgs e ) : void | ||
e | Vixen.Sys.SequenceStartedEventArgs | |
Résultat | void |
protected OnSequenceStarted ( Vixen.Sys.SequenceStartedEventArgs e ) : void | ||
e | Vixen.Sys.SequenceStartedEventArgs | |
Résultat | void |
public Play ( System.TimeSpan startTime, System.TimeSpan endTime ) : void | ||
startTime | System.TimeSpan | |
endTime | System.TimeSpan | |
Résultat | void |
public PlayLoop ( System.TimeSpan startTime, System.TimeSpan endTime ) : void | ||
startTime | System.TimeSpan | |
endTime | System.TimeSpan | |
Résultat | void |