Méthode | Description | |
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LeopardTexture ( String color1, String color2, String color3, float scale = .3f, Signal |
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render ( ) : List |
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update ( float time ) : void |
public LeopardTexture ( String color1, String color2, String color3, float scale = .3f, Signal |
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color1 | String | |
color2 | String | |
color3 | String | |
scale | float | |
rscale | Signal |
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turbulence | float | |
rturbulence | Signal |
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reactive | bool | |
Résultat | System |