C# Class Valve.Steamworks.ISteamUser

Afficher le fichier Open project: kronosaur/Transcendence

Méthodes publiques

Méthode Description
AdvertiseGame ( ulong steamIDGameServer, uint unIPServer, char usPortServer ) : void
BIsBehindNAT ( ) : bool
BLoggedOn ( ) : bool
BeginAuthSession ( IntPtr pAuthTicket, int cbAuthTicket, ulong steamID ) : uint
CancelAuthTicket ( uint hAuthTicket ) : void
DecompressVoice ( IntPtr pCompressed, uint cbCompressed, IntPtr pDestBuffer, uint cbDestBufferSize, uint &nBytesWritten, uint nDesiredSampleRate ) : uint
EndAuthSession ( ulong steamID ) : void
GetAuthSessionTicket ( IntPtr pTicket, int cbMaxTicket, uint &pcbTicket ) : uint
GetAvailableVoice ( uint &pcbCompressed, uint &pcbUncompressed, uint nUncompressedVoiceDesiredSampleRate ) : uint
GetEncryptedAppTicket ( IntPtr pTicket, int cbMaxTicket, uint &pcbTicket ) : bool
GetGameBadgeLevel ( int nSeries, bool bFoil ) : int
GetHSteamUser ( ) : uint
GetIntPtr ( ) : IntPtr
GetPlayerSteamLevel ( ) : int
GetSteamID ( ) : ulong
GetUserDataFolder ( string pchBuffer, int cubBuffer ) : bool
GetVoice ( bool bWantCompressed, IntPtr pDestBuffer, uint cbDestBufferSize, uint &nBytesWritten, bool bWantUncompressed, IntPtr pUncompressedDestBuffer, uint cbUncompressedDestBufferSize, uint &nUncompressBytesWritten, uint nUncompressedVoiceDesiredSampleRate ) : uint
GetVoiceOptimalSampleRate ( ) : uint
InitiateGameConnection ( IntPtr pAuthBlob, int cbMaxAuthBlob, ulong steamIDGameServer, uint unIPServer, char usPortServer, bool bSecure ) : int
RequestEncryptedAppTicket ( IntPtr pDataToInclude, int cbDataToInclude ) : ulong
RequestStoreAuthURL ( string pchRedirectURL ) : ulong
StartVoiceRecording ( ) : void
StopVoiceRecording ( ) : void
TerminateGameConnection ( uint unIPServer, char usPortServer ) : void
TrackAppUsageEvent ( ulong gameID, int eAppUsageEvent, string pchExtraInfo ) : void
UserHasLicenseForApp ( ulong steamID, uint appID ) : uint

Method Details

AdvertiseGame() public abstract méthode

public abstract AdvertiseGame ( ulong steamIDGameServer, uint unIPServer, char usPortServer ) : void
steamIDGameServer ulong
unIPServer uint
usPortServer char
Résultat void

BIsBehindNAT() public abstract méthode

public abstract BIsBehindNAT ( ) : bool
Résultat bool

BLoggedOn() public abstract méthode

public abstract BLoggedOn ( ) : bool
Résultat bool

BeginAuthSession() public abstract méthode

public abstract BeginAuthSession ( IntPtr pAuthTicket, int cbAuthTicket, ulong steamID ) : uint
pAuthTicket IntPtr
cbAuthTicket int
steamID ulong
Résultat uint

CancelAuthTicket() public abstract méthode

public abstract CancelAuthTicket ( uint hAuthTicket ) : void
hAuthTicket uint
Résultat void

DecompressVoice() public abstract méthode

public abstract DecompressVoice ( IntPtr pCompressed, uint cbCompressed, IntPtr pDestBuffer, uint cbDestBufferSize, uint &nBytesWritten, uint nDesiredSampleRate ) : uint
pCompressed IntPtr
cbCompressed uint
pDestBuffer IntPtr
cbDestBufferSize uint
nBytesWritten uint
nDesiredSampleRate uint
Résultat uint

EndAuthSession() public abstract méthode

public abstract EndAuthSession ( ulong steamID ) : void
steamID ulong
Résultat void

GetAuthSessionTicket() public abstract méthode

public abstract GetAuthSessionTicket ( IntPtr pTicket, int cbMaxTicket, uint &pcbTicket ) : uint
pTicket IntPtr
cbMaxTicket int
pcbTicket uint
Résultat uint

GetAvailableVoice() public abstract méthode

public abstract GetAvailableVoice ( uint &pcbCompressed, uint &pcbUncompressed, uint nUncompressedVoiceDesiredSampleRate ) : uint
pcbCompressed uint
pcbUncompressed uint
nUncompressedVoiceDesiredSampleRate uint
Résultat uint

GetEncryptedAppTicket() public abstract méthode

public abstract GetEncryptedAppTicket ( IntPtr pTicket, int cbMaxTicket, uint &pcbTicket ) : bool
pTicket IntPtr
cbMaxTicket int
pcbTicket uint
Résultat bool

GetGameBadgeLevel() public abstract méthode

public abstract GetGameBadgeLevel ( int nSeries, bool bFoil ) : int
nSeries int
bFoil bool
Résultat int

GetHSteamUser() public abstract méthode

public abstract GetHSteamUser ( ) : uint
Résultat uint

GetIntPtr() public abstract méthode

public abstract GetIntPtr ( ) : IntPtr
Résultat IntPtr

GetPlayerSteamLevel() public abstract méthode

public abstract GetPlayerSteamLevel ( ) : int
Résultat int

GetSteamID() public abstract méthode

public abstract GetSteamID ( ) : ulong
Résultat ulong

GetUserDataFolder() public abstract méthode

public abstract GetUserDataFolder ( string pchBuffer, int cubBuffer ) : bool
pchBuffer string
cubBuffer int
Résultat bool

GetVoice() public abstract méthode

public abstract GetVoice ( bool bWantCompressed, IntPtr pDestBuffer, uint cbDestBufferSize, uint &nBytesWritten, bool bWantUncompressed, IntPtr pUncompressedDestBuffer, uint cbUncompressedDestBufferSize, uint &nUncompressBytesWritten, uint nUncompressedVoiceDesiredSampleRate ) : uint
bWantCompressed bool
pDestBuffer IntPtr
cbDestBufferSize uint
nBytesWritten uint
bWantUncompressed bool
pUncompressedDestBuffer IntPtr
cbUncompressedDestBufferSize uint
nUncompressBytesWritten uint
nUncompressedVoiceDesiredSampleRate uint
Résultat uint

GetVoiceOptimalSampleRate() public abstract méthode

public abstract GetVoiceOptimalSampleRate ( ) : uint
Résultat uint

InitiateGameConnection() public abstract méthode

public abstract InitiateGameConnection ( IntPtr pAuthBlob, int cbMaxAuthBlob, ulong steamIDGameServer, uint unIPServer, char usPortServer, bool bSecure ) : int
pAuthBlob IntPtr
cbMaxAuthBlob int
steamIDGameServer ulong
unIPServer uint
usPortServer char
bSecure bool
Résultat int

RequestEncryptedAppTicket() public abstract méthode

public abstract RequestEncryptedAppTicket ( IntPtr pDataToInclude, int cbDataToInclude ) : ulong
pDataToInclude IntPtr
cbDataToInclude int
Résultat ulong

RequestStoreAuthURL() public abstract méthode

public abstract RequestStoreAuthURL ( string pchRedirectURL ) : ulong
pchRedirectURL string
Résultat ulong

StartVoiceRecording() public abstract méthode

public abstract StartVoiceRecording ( ) : void
Résultat void

StopVoiceRecording() public abstract méthode

public abstract StopVoiceRecording ( ) : void
Résultat void

TerminateGameConnection() public abstract méthode

public abstract TerminateGameConnection ( uint unIPServer, char usPortServer ) : void
unIPServer uint
usPortServer char
Résultat void

TrackAppUsageEvent() public abstract méthode

public abstract TrackAppUsageEvent ( ulong gameID, int eAppUsageEvent, string pchExtraInfo ) : void
gameID ulong
eAppUsageEvent int
pchExtraInfo string
Résultat void

UserHasLicenseForApp() public abstract méthode

public abstract UserHasLicenseForApp ( ulong steamID, uint appID ) : uint
steamID ulong
appID uint
Résultat uint