C# Class Valve.Steamworks.CSteamMatchmaking

Inheritance: ISteamMatchmaking
Afficher le fichier Open project: kronosaur/Transcendence

Méthodes publiques

Méthode Description
AddFavoriteGame ( uint nAppID, uint nIP, char nConnPort, char nQueryPort, uint unFlags, uint rTime32LastPlayedOnServer ) : int
AddRequestLobbyListCompatibleMembersFilter ( ulong steamIDLobby ) : void
AddRequestLobbyListDistanceFilter ( uint eLobbyDistanceFilter ) : void
AddRequestLobbyListFilterSlotsAvailable ( int nSlotsAvailable ) : void
AddRequestLobbyListNearValueFilter ( string pchKeyToMatch, int nValueToBeCloseTo ) : void
AddRequestLobbyListNumericalFilter ( string pchKeyToMatch, int nValueToMatch, uint eComparisonType ) : void
AddRequestLobbyListResultCountFilter ( int cMaxResults ) : void
AddRequestLobbyListStringFilter ( string pchKeyToMatch, string pchValueToMatch, uint eComparisonType ) : void
CSteamMatchmaking ( IntPtr SteamMatchmaking )
CreateLobby ( uint eLobbyType, int cMaxMembers ) : ulong
DeleteLobbyData ( ulong steamIDLobby, string pchKey ) : bool
GetFavoriteGame ( int iGame, uint &pnAppID, uint &pnIP, char &pnConnPort, char &pnQueryPort, uint &punFlags, uint &pRTime32LastPlayedOnServer ) : bool
GetFavoriteGameCount ( ) : int
GetIntPtr ( ) : IntPtr
GetLobbyByIndex ( int iLobby ) : ulong
GetLobbyChatEntry ( ulong steamIDLobby, int iChatID, CSteamID &pSteamIDUser, IntPtr pvData, int cubData, uint &peChatEntryType ) : int
GetLobbyData ( ulong steamIDLobby, string pchKey ) : string
GetLobbyDataByIndex ( ulong steamIDLobby, int iLobbyData, string pchKey, int cchKeyBufferSize, string pchValue, int cchValueBufferSize ) : bool
GetLobbyDataCount ( ulong steamIDLobby ) : int
GetLobbyGameServer ( ulong steamIDLobby, uint &punGameServerIP, char &punGameServerPort, CSteamID &psteamIDGameServer ) : bool
GetLobbyMemberByIndex ( ulong steamIDLobby, int iMember ) : ulong
GetLobbyMemberData ( ulong steamIDLobby, ulong steamIDUser, string pchKey ) : string
GetLobbyMemberLimit ( ulong steamIDLobby ) : int
GetLobbyOwner ( ulong steamIDLobby ) : ulong
GetNumLobbyMembers ( ulong steamIDLobby ) : int
InviteUserToLobby ( ulong steamIDLobby, ulong steamIDInvitee ) : bool
JoinLobby ( ulong steamIDLobby ) : ulong
LeaveLobby ( ulong steamIDLobby ) : void
RemoveFavoriteGame ( uint nAppID, uint nIP, char nConnPort, char nQueryPort, uint unFlags ) : bool
RequestLobbyData ( ulong steamIDLobby ) : bool
RequestLobbyList ( ) : ulong
SendLobbyChatMsg ( ulong steamIDLobby, IntPtr pvMsgBody, int cubMsgBody ) : bool
SetLinkedLobby ( ulong steamIDLobby, ulong steamIDLobbyDependent ) : bool
SetLobbyData ( ulong steamIDLobby, string pchKey, string pchValue ) : bool
SetLobbyGameServer ( ulong steamIDLobby, uint unGameServerIP, char unGameServerPort, ulong steamIDGameServer ) : void
SetLobbyJoinable ( ulong steamIDLobby, bool bLobbyJoinable ) : bool
SetLobbyMemberData ( ulong steamIDLobby, string pchKey, string pchValue ) : void
SetLobbyMemberLimit ( ulong steamIDLobby, int cMaxMembers ) : bool
SetLobbyOwner ( ulong steamIDLobby, ulong steamIDNewOwner ) : bool
SetLobbyType ( ulong steamIDLobby, uint eLobbyType ) : bool

Private Methods

Méthode Description
CheckIfUsable ( ) : void

Method Details

AddFavoriteGame() public méthode

public AddFavoriteGame ( uint nAppID, uint nIP, char nConnPort, char nQueryPort, uint unFlags, uint rTime32LastPlayedOnServer ) : int
nAppID uint
nIP uint
nConnPort char
nQueryPort char
unFlags uint
rTime32LastPlayedOnServer uint
Résultat int

AddRequestLobbyListCompatibleMembersFilter() public méthode

public AddRequestLobbyListCompatibleMembersFilter ( ulong steamIDLobby ) : void
steamIDLobby ulong
Résultat void

AddRequestLobbyListDistanceFilter() public méthode

public AddRequestLobbyListDistanceFilter ( uint eLobbyDistanceFilter ) : void
eLobbyDistanceFilter uint
Résultat void

AddRequestLobbyListFilterSlotsAvailable() public méthode

public AddRequestLobbyListFilterSlotsAvailable ( int nSlotsAvailable ) : void
nSlotsAvailable int
Résultat void

AddRequestLobbyListNearValueFilter() public méthode

public AddRequestLobbyListNearValueFilter ( string pchKeyToMatch, int nValueToBeCloseTo ) : void
pchKeyToMatch string
nValueToBeCloseTo int
Résultat void

AddRequestLobbyListNumericalFilter() public méthode

public AddRequestLobbyListNumericalFilter ( string pchKeyToMatch, int nValueToMatch, uint eComparisonType ) : void
pchKeyToMatch string
nValueToMatch int
eComparisonType uint
Résultat void

AddRequestLobbyListResultCountFilter() public méthode

public AddRequestLobbyListResultCountFilter ( int cMaxResults ) : void
cMaxResults int
Résultat void

AddRequestLobbyListStringFilter() public méthode

public AddRequestLobbyListStringFilter ( string pchKeyToMatch, string pchValueToMatch, uint eComparisonType ) : void
pchKeyToMatch string
pchValueToMatch string
eComparisonType uint
Résultat void

CSteamMatchmaking() public méthode

public CSteamMatchmaking ( IntPtr SteamMatchmaking )
SteamMatchmaking System.IntPtr

CreateLobby() public méthode

public CreateLobby ( uint eLobbyType, int cMaxMembers ) : ulong
eLobbyType uint
cMaxMembers int
Résultat ulong

DeleteLobbyData() public méthode

public DeleteLobbyData ( ulong steamIDLobby, string pchKey ) : bool
steamIDLobby ulong
pchKey string
Résultat bool

GetFavoriteGame() public méthode

public GetFavoriteGame ( int iGame, uint &pnAppID, uint &pnIP, char &pnConnPort, char &pnQueryPort, uint &punFlags, uint &pRTime32LastPlayedOnServer ) : bool
iGame int
pnAppID uint
pnIP uint
pnConnPort char
pnQueryPort char
punFlags uint
pRTime32LastPlayedOnServer uint
Résultat bool

GetFavoriteGameCount() public méthode

public GetFavoriteGameCount ( ) : int
Résultat int

GetIntPtr() public méthode

public GetIntPtr ( ) : IntPtr
Résultat System.IntPtr

GetLobbyByIndex() public méthode

public GetLobbyByIndex ( int iLobby ) : ulong
iLobby int
Résultat ulong

GetLobbyChatEntry() public méthode

public GetLobbyChatEntry ( ulong steamIDLobby, int iChatID, CSteamID &pSteamIDUser, IntPtr pvData, int cubData, uint &peChatEntryType ) : int
steamIDLobby ulong
iChatID int
pSteamIDUser CSteamID
pvData System.IntPtr
cubData int
peChatEntryType uint
Résultat int

GetLobbyData() public méthode

public GetLobbyData ( ulong steamIDLobby, string pchKey ) : string
steamIDLobby ulong
pchKey string
Résultat string

GetLobbyDataByIndex() public méthode

public GetLobbyDataByIndex ( ulong steamIDLobby, int iLobbyData, string pchKey, int cchKeyBufferSize, string pchValue, int cchValueBufferSize ) : bool
steamIDLobby ulong
iLobbyData int
pchKey string
cchKeyBufferSize int
pchValue string
cchValueBufferSize int
Résultat bool

GetLobbyDataCount() public méthode

public GetLobbyDataCount ( ulong steamIDLobby ) : int
steamIDLobby ulong
Résultat int

GetLobbyGameServer() public méthode

public GetLobbyGameServer ( ulong steamIDLobby, uint &punGameServerIP, char &punGameServerPort, CSteamID &psteamIDGameServer ) : bool
steamIDLobby ulong
punGameServerIP uint
punGameServerPort char
psteamIDGameServer CSteamID
Résultat bool

GetLobbyMemberByIndex() public méthode

public GetLobbyMemberByIndex ( ulong steamIDLobby, int iMember ) : ulong
steamIDLobby ulong
iMember int
Résultat ulong

GetLobbyMemberData() public méthode

public GetLobbyMemberData ( ulong steamIDLobby, ulong steamIDUser, string pchKey ) : string
steamIDLobby ulong
steamIDUser ulong
pchKey string
Résultat string

GetLobbyMemberLimit() public méthode

public GetLobbyMemberLimit ( ulong steamIDLobby ) : int
steamIDLobby ulong
Résultat int

GetLobbyOwner() public méthode

public GetLobbyOwner ( ulong steamIDLobby ) : ulong
steamIDLobby ulong
Résultat ulong

GetNumLobbyMembers() public méthode

public GetNumLobbyMembers ( ulong steamIDLobby ) : int
steamIDLobby ulong
Résultat int

InviteUserToLobby() public méthode

public InviteUserToLobby ( ulong steamIDLobby, ulong steamIDInvitee ) : bool
steamIDLobby ulong
steamIDInvitee ulong
Résultat bool

JoinLobby() public méthode

public JoinLobby ( ulong steamIDLobby ) : ulong
steamIDLobby ulong
Résultat ulong

LeaveLobby() public méthode

public LeaveLobby ( ulong steamIDLobby ) : void
steamIDLobby ulong
Résultat void

RemoveFavoriteGame() public méthode

public RemoveFavoriteGame ( uint nAppID, uint nIP, char nConnPort, char nQueryPort, uint unFlags ) : bool
nAppID uint
nIP uint
nConnPort char
nQueryPort char
unFlags uint
Résultat bool

RequestLobbyData() public méthode

public RequestLobbyData ( ulong steamIDLobby ) : bool
steamIDLobby ulong
Résultat bool

RequestLobbyList() public méthode

public RequestLobbyList ( ) : ulong
Résultat ulong

SendLobbyChatMsg() public méthode

public SendLobbyChatMsg ( ulong steamIDLobby, IntPtr pvMsgBody, int cubMsgBody ) : bool
steamIDLobby ulong
pvMsgBody System.IntPtr
cubMsgBody int
Résultat bool

SetLinkedLobby() public méthode

public SetLinkedLobby ( ulong steamIDLobby, ulong steamIDLobbyDependent ) : bool
steamIDLobby ulong
steamIDLobbyDependent ulong
Résultat bool

SetLobbyData() public méthode

public SetLobbyData ( ulong steamIDLobby, string pchKey, string pchValue ) : bool
steamIDLobby ulong
pchKey string
pchValue string
Résultat bool

SetLobbyGameServer() public méthode

public SetLobbyGameServer ( ulong steamIDLobby, uint unGameServerIP, char unGameServerPort, ulong steamIDGameServer ) : void
steamIDLobby ulong
unGameServerIP uint
unGameServerPort char
steamIDGameServer ulong
Résultat void

SetLobbyJoinable() public méthode

public SetLobbyJoinable ( ulong steamIDLobby, bool bLobbyJoinable ) : bool
steamIDLobby ulong
bLobbyJoinable bool
Résultat bool

SetLobbyMemberData() public méthode

public SetLobbyMemberData ( ulong steamIDLobby, string pchKey, string pchValue ) : void
steamIDLobby ulong
pchKey string
pchValue string
Résultat void

SetLobbyMemberLimit() public méthode

public SetLobbyMemberLimit ( ulong steamIDLobby, int cMaxMembers ) : bool
steamIDLobby ulong
cMaxMembers int
Résultat bool

SetLobbyOwner() public méthode

public SetLobbyOwner ( ulong steamIDLobby, ulong steamIDNewOwner ) : bool
steamIDLobby ulong
steamIDNewOwner ulong
Résultat bool

SetLobbyType() public méthode

public SetLobbyType ( ulong steamIDLobby, uint eLobbyType ) : bool
steamIDLobby ulong
eLobbyType uint
Résultat bool