C# Class VRTK.SDK_UnityCameraRig

The `[UnityBase_CameraRig]` prefab is a default camera rig set up for use with the Unity SDK support.
The Unity CameraRig also utilises the Unity Controller Tracker and Headset Tracker to enable GameObject tracking of it's position/rotation to the available connected VR device via the `UnityEngine.VR` library.
Inheritance: MonoBehaviour
Afficher le fichier Open project: charles-river-analytics/VSDK-Unity

Méthodes protégées

Méthode Description
Update ( ) : void

Method Details

Update() protected méthode

protected Update ( ) : void
Résultat void