Свойство | Type | Description | |
---|---|---|---|
m_Enabled | bool |
Méthode | Description | |
---|---|---|
AddCachedObject ( UUID AgentID, uint localID, uint CRC ) : void | ||
AddRegion ( IScene scene ) : void | ||
Close ( ) : void | ||
DeserializeAgentCache ( string osdMap ) : uint>.Dictionary |
||
Initialize ( IConfigSource source ) : void | ||
LoadFileOnNewClient ( object o ) : void |
Load the file for the client async so that we don't lock up the system for too long
|
|
LoadFromFileForClient ( UUID AgentID ) : void | ||
OnClosingClient ( IClientAPI client ) : void | ||
OnNewClient ( IClientAPI client ) : void | ||
PostInitialize ( ) : void | ||
RegionLoaded ( IScene scene ) : void | ||
RemoveObject ( UUID AgentID, uint localID, byte cacheMissType ) : void | ||
RemoveRegion ( IScene scene ) : void | ||
SaveToFileForClient ( UUID AgentID ) : void | ||
SerializeAgentCache ( uint>.Dictionary |
||
UseCachedObject ( UUID AgentID, uint localID, uint CurrentEntityCRC ) : bool |
Check whether we can send a CachedObjectUpdate to the client
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public AddCachedObject ( UUID AgentID, uint localID, uint CRC ) : void | ||
AgentID | UUID | |
localID | uint | |
CRC | uint | |
Résultat | void |
public DeserializeAgentCache ( string osdMap ) : uint>.Dictionary |
||
osdMap | string | |
Résultat | uint>.Dictionary |
public Initialize ( IConfigSource source ) : void | ||
source | IConfigSource | |
Résultat | void |
public LoadFileOnNewClient ( object o ) : void | ||
o | object | |
Résultat | void |
public LoadFromFileForClient ( UUID AgentID ) : void | ||
AgentID | UUID | |
Résultat | void |
public OnClosingClient ( IClientAPI client ) : void | ||
client | IClientAPI | |
Résultat | void |
public OnNewClient ( IClientAPI client ) : void | ||
client | IClientAPI | |
Résultat | void |
public RegionLoaded ( IScene scene ) : void | ||
scene | IScene | |
Résultat | void |
public RemoveObject ( UUID AgentID, uint localID, byte cacheMissType ) : void | ||
AgentID | UUID | |
localID | uint | |
cacheMissType | byte | |
Résultat | void |
public RemoveRegion ( IScene scene ) : void | ||
scene | IScene | |
Résultat | void |
public SaveToFileForClient ( UUID AgentID ) : void | ||
AgentID | UUID | |
Résultat | void |
public SerializeAgentCache ( uint>.Dictionary |
||
cache | uint>.Dictionary | |
Résultat | string |
public UseCachedObject ( UUID AgentID, uint localID, uint CurrentEntityCRC ) : bool | ||
AgentID | UUID | |
localID | uint | |
CurrentEntityCRC | uint | |
Résultat | bool |