Свойство | Type | Description | |
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m_landData | |||
m_parcelManagementModule | IParcelManagementModule | ||
m_scene | IScene |
Méthode | Description | |
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ContainsPoint ( int x, int y ) : bool |
Checks to see if this land object contains a point
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Copy ( ) : ILandObject | ||
CreateAccessListArrayByFlag ( AccessList flag ) : List
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DeedToGroup ( UUID groupID ) : void | ||
DisableLandObjects ( uint type, UUID owners, UUID tasks, IClientAPI remote_client ) : void | ||
ForceUpdateLandInfo ( ) : void |
Update all settings in land such as area, bitmap byte array, etc
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GetPrimsOverByOwner ( UUID targetID, int flags ) : List |
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IsBannedFromLand ( UUID avatar ) : bool | ||
IsEitherBannedOrRestricted ( UUID avatar ) : bool | ||
IsRestrictedFromLand ( UUID avatar ) : bool | ||
LandObject ( UUID owner_id, bool is_group_owned, IScene scene ) : System | ||
ReturnLandObjects ( uint type, UUID owners, UUID tasks, IClientAPI remote_client ) : void | ||
SendAccessList ( UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client ) : void | ||
SendForceObjectSelect ( int local_id, int request_type, List |
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SendLandObjectOwners ( IClientAPI remote_client ) : void |
Notify the parcel owner each avatar that owns prims situated on their land. This notification includes aggregate details such as the number of prims.
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SendLandProperties ( int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client ) : void | ||
SendLandUpdateToAvatarsOverMe ( ) : void | ||
SendLandUpdateToAvatarsOverMe ( bool snap_selection ) : void | ||
SendLandUpdateToClient ( IClientAPI remote_client ) : void | ||
SendLandUpdateToClient ( bool snap_selection, IClientAPI remote_client ) : void | ||
SetMediaUrl ( string url ) : void |
Set the media url for this land parcel
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SetMusicUrl ( string url ) : void |
Set the music url for this land parcel
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UpdateAccessList ( uint flags, List |
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UpdateLandProperties ( |
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UpdateLandSold ( UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area ) : void |
Méthode | Description | |
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UpdateAABBAndAreaValues ( ) : void |
Updates the AABBMin and AABBMax values after area/shape modification of the land object
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findPointInParcel ( ILandObject land, uint &refX, uint &refY ) : void |
public ContainsPoint ( int x, int y ) : bool | ||
x | int | |
y | int | |
Résultat | bool |
public CreateAccessListArrayByFlag ( AccessList flag ) : List
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flag | AccessList | |
Résultat | List
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public DisableLandObjects ( uint type, UUID owners, UUID tasks, IClientAPI remote_client ) : void | ||
type | uint | |
owners | UUID | |
tasks | UUID | |
remote_client | IClientAPI | |
Résultat | void |
public GetPrimsOverByOwner ( UUID targetID, int flags ) : List |
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targetID | UUID | |
flags | int | |
Résultat | List |
public IsBannedFromLand ( UUID avatar ) : bool | ||
avatar | UUID | |
Résultat | bool |
public IsEitherBannedOrRestricted ( UUID avatar ) : bool | ||
avatar | UUID | |
Résultat | bool |
public IsRestrictedFromLand ( UUID avatar ) : bool | ||
avatar | UUID | |
Résultat | bool |
public LandObject ( UUID owner_id, bool is_group_owned, IScene scene ) : System | ||
owner_id | UUID | |
is_group_owned | bool | |
scene | IScene | |
Résultat | System |
public ReturnLandObjects ( uint type, UUID owners, UUID tasks, IClientAPI remote_client ) : void | ||
type | uint | |
owners | UUID | |
tasks | UUID | |
remote_client | IClientAPI | |
Résultat | void |
public SendAccessList ( UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client ) : void | ||
agentID | UUID | |
sessionID | UUID | |
flags | uint | |
sequenceID | int | |
remote_client | IClientAPI | |
Résultat | void |
public SendForceObjectSelect ( int local_id, int request_type, List |
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local_id | int | |
request_type | int | |
returnIDs | List |
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remote_client | IClientAPI | |
Résultat | void |
public SendLandObjectOwners ( IClientAPI remote_client ) : void | ||
remote_client | IClientAPI |
/// |
Résultat | void |
public SendLandProperties ( int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client ) : void | ||
sequence_id | int | |
snap_selection | bool | |
request_result | int | |
remote_client | IClientAPI | |
Résultat | void |
public SendLandUpdateToAvatarsOverMe ( ) : void | ||
Résultat | void |
public SendLandUpdateToAvatarsOverMe ( bool snap_selection ) : void | ||
snap_selection | bool | |
Résultat | void |
public SendLandUpdateToClient ( IClientAPI remote_client ) : void | ||
remote_client | IClientAPI | |
Résultat | void |
public SendLandUpdateToClient ( bool snap_selection, IClientAPI remote_client ) : void | ||
snap_selection | bool | |
remote_client | IClientAPI | |
Résultat | void |
protected UpdateAABBAndAreaValues ( ) : void | ||
Résultat | void |
public UpdateAccessList ( uint flags, List |
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flags | uint | |
entries | List |
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remote_client | IClientAPI | |
Résultat | void |
public UpdateLandProperties ( |
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args | ||
remote_client | IClientAPI | |
Résultat | void |
public UpdateLandSold ( UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area ) : void | ||
avatarID | UUID | |
groupID | UUID | |
groupOwned | bool | |
AuctionID | uint | |
claimprice | int | |
area | int | |
Résultat | void |
protected findPointInParcel ( ILandObject land, uint &refX, uint &refY ) : void | ||
land | ILandObject | |
refX | uint | |
refY | uint | |
Résultat | void |
protected LandData,Universe.Framework.SceneInfo m_landData | ||
Résultat |
protected IParcelManagementModule m_parcelManagementModule | ||
Résultat | IParcelManagementModule |