C# Class Universe.ClientStack.ThrottleRates

Holds drip rates and maximum burst rates for throttling with hierarchical token buckets. The maximum burst rates set here are hard limits and can not be overridden by client requests
Afficher le fichier Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Méthodes publiques

Свойство Type Description
Asset int
AssetLimit int
AvatarInfo int
AvatarInfoLimit int
Cloud int
CloudLimit int
Land int
LandLimit int
Resend int
ResendLimit int
State int
StateLimit int
Task int
TaskLimit int
Texture int
TextureLimit int
Total int
TotalLimit int
Wind int
WindLimit int

Méthodes publiques

Méthode Description
GetLimit ( ThrottleOutPacketType type ) : int
GetRate ( ThrottleOutPacketType type ) : int
ThrottleRates ( IConfigSource config ) : System

Default constructor

Method Details

GetLimit() public méthode

public GetLimit ( ThrottleOutPacketType type ) : int
type ThrottleOutPacketType
Résultat int

GetRate() public méthode

public GetRate ( ThrottleOutPacketType type ) : int
type ThrottleOutPacketType
Résultat int

ThrottleRates() public méthode

Default constructor
public ThrottleRates ( IConfigSource config ) : System
config IConfigSource Config source to load defaults from
Résultat System

Property Details

Asset public_oe property

Drip rate for asset packets
public int Asset
Résultat int

AssetLimit public_oe property

Maximum burst rate for asset packets
public int AssetLimit
Résultat int

AvatarInfo public_oe property

Drip rate for AvatarInfo packets
public int AvatarInfo
Résultat int

AvatarInfoLimit public_oe property

Burst rate for the parent token bucket
public int AvatarInfoLimit
Résultat int

Cloud public_oe property

Drip rate for cloud packets
public int Cloud
Résultat int

CloudLimit public_oe property

Maximum burst rate for cloud packets
public int CloudLimit
Résultat int

Land public_oe property

Drip rate for terrain packets
public int Land
Résultat int

LandLimit public_oe property

Maximum burst rate for land packets
public int LandLimit
Résultat int

Resend public_oe property

Drip rate for resent packets
public int Resend
Résultat int

ResendLimit public_oe property

Maximum burst rate for resent packets
public int ResendLimit
Résultat int

State public_oe property

Drip rate for state packets
public int State
Résultat int

StateLimit public_oe property

Maximum burst rate for state packets
public int StateLimit
Résultat int

Task public_oe property

Drip rate for task packets
public int Task
Résultat int

TaskLimit public_oe property

Maximum burst rate for task (state and transaction) packets
public int TaskLimit
Résultat int

Texture public_oe property

Drip rate for texture packets
public int Texture
Résultat int

TextureLimit public_oe property

Maximum burst rate for texture packets
public int TextureLimit
Résultat int

Total public_oe property

Drip rate for the parent token bucket
public int Total
Résultat int

TotalLimit public_oe property

Burst rate for the parent token bucket
public int TotalLimit
Résultat int

Wind public_oe property

Drip rate for wind packets
public int Wind
Résultat int

WindLimit public_oe property

Maximum burst rate for wind packets
public int WindLimit
Résultat int