Méthode | Description | |
---|---|---|
Destruct ( ) : void | ||
Render ( Matrix matrix, ColorTransform colorTransform, int renderingIndex, int renderingCount, bool visible ) : void | ||
RenderNow ( ) : void | ||
SetText ( string text ) : void | ||
UnityTextRenderer ( LWF lwf, int objectId ) |
public Render ( Matrix matrix, ColorTransform colorTransform, int renderingIndex, int renderingCount, bool visible ) : void | ||
matrix | Matrix | |
colorTransform | ColorTransform | |
renderingIndex | int | |
renderingCount | int | |
visible | bool | |
Résultat | void |
public UnityTextRenderer ( LWF lwf, int objectId ) | ||
lwf | LWF | |
objectId | int |