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UnityPlatformer
LevelData
C# Class UnityPlatformer.LevelData
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Open project: llafuente/unity-platformer
Méthodes publiques
Свойство
Type
Description
isBonusLevel
bool
isMenu
bool
level
int
nextLevel
int
sceneName
string
startLocked
bool
unlock
int[]
world
int
Méthodes publiques
Méthode
Description
LevelData
( ) :
UnityEngine
Method Details
LevelData()
public
méthode
public
LevelData
( ) :
UnityEngine
Résultat
UnityEngine
Property Details
isBonusLevel
public_oe property
Is a bonud level?
public
bool
isBonusLevel
Résultat
bool
isMenu
public_oe property
Is a menu?
public
bool
isMenu
Résultat
bool
level
public_oe property
Level number, to keep your data tide.
public
int
level
Résultat
int
nextLevel
public_oe property
Index of the next level\n -1 means next index
public
int
nextLevel
Résultat
int
sceneName
public_oe property
Scene name
public
string
sceneName
Résultat
string
startLocked
public_oe property
Start locked?\n NOTE main menu should be false
public
bool
startLocked
Résultat
bool
unlock
public_oe property
List of LevelData Indexes (@LevelManager) that will be unlocked
public
int[]
unlock
Résultat
int[]
world
public_oe property
World number, to keep your data tide.
public
int
world
Résultat
int