C# Class UnityEditorInternal.Button

Afficher le fichier Open project: CarlosHBC/UnityDecompiled

Méthodes publiques

Méthode Description
Do ( int id, Vector3 position, Quaternion direction, float size, float pickSize, Handles capFunction ) : bool

Method Details

Do() public static méthode

public static Do ( int id, Vector3 position, Quaternion direction, float size, float pickSize, Handles capFunction ) : bool
id int
position Vector3
direction UnityEngine.Quaternion
size float
pickSize float
capFunction UnityEditor.Handles
Résultat bool