C# Class UnityEditor.ProfilerWindow

Inheritance: EditorWindow, IProfilerWindowController
Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Properties

Свойство Type Description
AddAreaClick void
AudioProfilerToggle void
Awake void
BuildColumns void
CheckForPlatformModuleChange void
CheckFrameData bool
DrawAudioPane void
DrawBackground void
DrawCPUOrRenderingPane void
DrawCPUOrRenderingToolbar void
DrawDetailedMemoryPane void
DrawEmptyCPUOrRenderingDetailPane void
DrawMainToolbar void
DrawMemoryPane void
DrawMemoryToolbar void
DrawNetworkOperationsPane void
DrawOtherToolbar void
DrawOverviewText void
DrawPane void
FrameNavigationControls void
GenerateRect UnityEngine.Rect
HandleCommandEvents void
Initialize void
MemRecordModeClick void
NextFrame void
OnDestroy void
OnDisable void
OnEnable void
OnFocus void
OnGUI void
OnLostFocus void
PickFrameLabel string
PrevFrame void
ProfilerColumnNames string[]
RefreshMemoryData void
RepaintAllProfilerWindows void
SearchFieldGUI void
SetCurrentFrame void
SetCurrentFrameDontPause void
SetMemoryProfilerInfo void
SetProfileDeepScripts void
ShowProfilerWindow void
UpdateChartGrid void
UpdateCharts void

Méthodes publiques

Méthode Description
ClearSelectedPropertyPath ( ) : void
CreateProperty ( bool details ) : ProfilerProperty
GetActiveVisibleFrameIndex ( ) : int
GetSearch ( ) : string
IsSearching ( ) : bool
ProfilerWindow ( ) : System
SetSearch ( string searchString ) : void
SetSelectedPropertyPath ( string path ) : void

Private Methods

Méthode Description
AddAreaClick ( object userData, string options, int selected ) : void
AudioProfilerToggle ( ProfilerCaptureFlags toggleFlag ) : void
Awake ( ) : void
BuildColumns ( ) : void
CheckForPlatformModuleChange ( ) : void
CheckFrameData ( ProfilerProperty property ) : bool
DrawAudioPane ( ) : void
DrawBackground ( int row, bool selected ) : void
DrawCPUOrRenderingPane ( UnityEditorInternal.ProfilerHierarchyGUI mainPane, UnityEditorInternal.ProfilerHierarchyGUI detailPane, UnityEditorInternal.ProfilerTimelineGUI timelinePane ) : void
DrawCPUOrRenderingToolbar ( ProfilerProperty property ) : void
DrawDetailedMemoryPane ( SplitterState splitter ) : void
DrawEmptyCPUOrRenderingDetailPane ( ) : void
DrawMainToolbar ( ) : void
DrawMemoryPane ( SplitterState splitter ) : void
DrawMemoryToolbar ( ) : void
DrawNetworkOperationsPane ( ) : void
DrawOtherToolbar ( ) : void
DrawOverviewText ( ProfilerArea area ) : void
DrawPane ( ProfilerArea area ) : void
FrameNavigationControls ( ) : void
GenerateRect ( int &row, int indent ) : Rect
HandleCommandEvents ( ) : void
Initialize ( ) : void
MemRecordModeClick ( object userData, string options, int selected ) : void
NextFrame ( ) : void
OnDestroy ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnFocus ( ) : void
OnGUI ( ) : void
OnLostFocus ( ) : void
PickFrameLabel ( ) : string
PrevFrame ( ) : void
ProfilerColumnNames ( ProfilerColumn columns ) : string[]
RefreshMemoryData ( ) : void
RepaintAllProfilerWindows ( ) : void
SearchFieldGUI ( ) : void
SetCurrentFrame ( int frame ) : void
SetCurrentFrameDontPause ( int frame ) : void
SetMemoryProfilerInfo ( ObjectMemoryInfo memoryInfo, int referencedIndices ) : void
SetProfileDeepScripts ( bool deep ) : void
ShowProfilerWindow ( ) : void
UpdateChartGrid ( float timeMax, ChartData data ) : void
UpdateCharts ( ) : void

Method Details

ClearSelectedPropertyPath() public méthode

public ClearSelectedPropertyPath ( ) : void
Résultat void

CreateProperty() public méthode

public CreateProperty ( bool details ) : ProfilerProperty
details bool
Résultat UnityEditorInternal.ProfilerProperty

GetActiveVisibleFrameIndex() public méthode

public GetActiveVisibleFrameIndex ( ) : int
Résultat int

GetSearch() public méthode

public GetSearch ( ) : string
Résultat string

IsSearching() public méthode

public IsSearching ( ) : bool
Résultat bool

ProfilerWindow() public méthode

public ProfilerWindow ( ) : System
Résultat System

SetSearch() public méthode

public SetSearch ( string searchString ) : void
searchString string
Résultat void

SetSelectedPropertyPath() public méthode

public SetSelectedPropertyPath ( string path ) : void
path string
Résultat void