Méthode | Description | |
---|---|---|
GetNearestEdge ( Vector2 point, int &pathIndex, int &pointIndex0, int &pointIndex1, float &distance, bool loop ) : bool | ||
GetNearestPoint ( Vector2 point, int &pathIndex, int &pointIndex, float &distance ) : bool | ||
InsertPoint ( int pathIndex, int pointIndex, Vector2 value ) : void | ||
SetPoint ( int pathIndex, int pointIndex, Vector2 value ) : void | ||
TestPointMove ( int pathIndex, int pointIndex, Vector2 movePosition, bool &leftIntersect, bool &rightIntersect, bool loop ) : void |
Méthode | Description | |
---|---|---|
ApplyEditing ( |
||
GetPathCount ( ) : int | ||
GetPoint ( int pathIndex, int pointIndex, Vector2 &point ) : bool | ||
GetPointCount ( int pathIndex ) : int | ||
INTERNAL_CALL_GetNearestEdge ( Vector2 &point, int &pathIndex, int &pointIndex0, int &pointIndex1, float &distance, bool loop ) : bool | ||
INTERNAL_CALL_GetNearestPoint ( Vector2 &point, int &pathIndex, int &pointIndex, float &distance ) : bool | ||
INTERNAL_CALL_InsertPoint ( int pathIndex, int pointIndex, Vector2 &value ) : void | ||
INTERNAL_CALL_SetPoint ( int pathIndex, int pointIndex, Vector2 &value ) : void | ||
INTERNAL_CALL_TestPointMove ( int pathIndex, int pointIndex, Vector2 &movePosition, bool &leftIntersect, bool &rightIntersect, bool loop ) : void | ||
RemovePoint ( int pathIndex, int pointIndex ) : void | ||
StartEditing ( |
||
StopEditing ( ) : void |
public static GetNearestEdge ( Vector2 point, int &pathIndex, int &pointIndex0, int &pointIndex1, float &distance, bool loop ) : bool | ||
point | Vector2 | |
pathIndex | int | |
pointIndex0 | int | |
pointIndex1 | int | |
distance | float | |
loop | bool | |
Résultat | bool |
public static GetNearestPoint ( Vector2 point, int &pathIndex, int &pointIndex, float &distance ) : bool | ||
point | Vector2 | |
pathIndex | int | |
pointIndex | int | |
distance | float | |
Résultat | bool |
public static InsertPoint ( int pathIndex, int pointIndex, Vector2 value ) : void | ||
pathIndex | int | |
pointIndex | int | |
value | Vector2 | |
Résultat | void |
public static SetPoint ( int pathIndex, int pointIndex, Vector2 value ) : void | ||
pathIndex | int | |
pointIndex | int | |
value | Vector2 | |
Résultat | void |
public static TestPointMove ( int pathIndex, int pointIndex, Vector2 movePosition, bool &leftIntersect, bool &rightIntersect, bool loop ) : void | ||
pathIndex | int | |
pointIndex | int | |
movePosition | Vector2 | |
leftIntersect | bool | |
rightIntersect | bool | |
loop | bool | |
Résultat | void |