Свойство | Type | Description | |
---|---|---|---|
m_DontDestroyOnLoadLabel | |||
m_DontDestroyOnLoadProperty | UnityEditor.SerializedProperty | ||
m_Initialized | bool | ||
m_LogLevelProperty | UnityEditor.SerializedProperty | ||
m_NetworkManager | |||
m_RunInBackgroundLabel | |||
m_RunInBackgroundProperty | UnityEditor.SerializedProperty | ||
m_ScriptCRCCheckLabel | |||
m_ScriptCRCCheckProperty | UnityEditor.SerializedProperty |
Méthode | Description | |
---|---|---|
GetSceneObject ( string sceneObjectName ) : SceneAsset | ||
Init ( ) : void |
Méthode | Description | |
---|---|---|
AddButton ( |
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Changed ( |
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ChannelAddButton ( |
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ChannelChanged ( |
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ChannelDrawChild ( |
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ChannelDrawHeader ( |
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ChannelRemoveButton ( |
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DrawChild ( |
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DrawHeader ( |
protected GetSceneObject ( string sceneObjectName ) : SceneAsset | ||
sceneObjectName | string | |
Résultat | SceneAsset |
protected GUIContent,UnityEngine m_DontDestroyOnLoadLabel | ||
Résultat |
protected SerializedProperty,UnityEditor m_DontDestroyOnLoadProperty | ||
Résultat | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor m_LogLevelProperty | ||
Résultat | UnityEditor.SerializedProperty |
protected NetworkManager,UnityEngine.Networking m_NetworkManager | ||
Résultat |
protected GUIContent,UnityEngine m_RunInBackgroundLabel | ||
Résultat |
protected SerializedProperty,UnityEditor m_RunInBackgroundProperty | ||
Résultat | UnityEditor.SerializedProperty |
protected GUIContent,UnityEngine m_ScriptCRCCheckLabel | ||
Résultat |