C# Class UnityEditor.XCodeEditor.PBXBuildFile

Inheritance: UnityEditor.XCodeEditor.PBXObject
Afficher le fichier Open project: darktable/XCodeEditor-for-Unity Class Usage Examples

Méthodes publiques

Méthode Description
AddCompilerFlag ( string flag ) : bool
PBXBuildFile ( PBXFileReference fileRef, bool weak = false ) : System.Collections
PBXBuildFile ( string guid, PBXDictionary dictionary ) : System.Collections
SetWeakLink ( bool weak = false ) : bool

Method Details

AddCompilerFlag() public méthode

public AddCompilerFlag ( string flag ) : bool
flag string
Résultat bool

PBXBuildFile() public méthode

public PBXBuildFile ( PBXFileReference fileRef, bool weak = false ) : System.Collections
fileRef PBXFileReference
weak bool
Résultat System.Collections

PBXBuildFile() public méthode

public PBXBuildFile ( string guid, PBXDictionary dictionary ) : System.Collections
guid string
dictionary PBXDictionary
Résultat System.Collections

SetWeakLink() public méthode

public SetWeakLink ( bool weak = false ) : bool
weak bool
Résultat bool