C# Class UnityEditor.Graphs.AnimationStateMachine.AnimatorStateTransitionInspector

Inheritance: AnimatorTransitionInspectorBase
Afficher le fichier Open project: CarlosHBC/UnityDecompiled

Protected Properties

Свойство Type Description
m_AnyStateSourceIndex int
m_CanTransitionToSelf UnityEditor.SerializedProperty
m_DstStateIndex int
m_DstStateMachines HashSet
m_DstStates List
m_Duration UnityEditor.SerializedProperty
m_ExitTime UnityEditor.SerializedProperty
m_HasExitTime UnityEditor.SerializedProperty
m_HasFixedDuration UnityEditor.SerializedProperty
m_InterruptionSource UnityEditor.SerializedProperty
m_InvalidTransitionMessage string
m_Offset UnityEditor.SerializedProperty
m_OrderedInterruption UnityEditor.SerializedProperty
m_ShowSettings bool
m_TransitionPreview UnityEditor.TransitionPreview

Méthodes publiques

Méthode Description
HasPreviewGUI ( ) : bool
OnDestroy ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void
OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
OnPreviewSettings ( ) : void

Méthodes protégées

Méthode Description
ControllerDirty ( ) : void
DoErrorAndWarning ( ) : void
DoPreview ( ) : void
GetSourceState ( int index ) : AnimatorState
InitSerializedProperties ( ) : void
IsPreviewable ( ) : bool
SetTransitionToInspect ( AnimatorTransitionBase transition ) : void

Private Methods

Méthode Description
BuildDestinationStatesRecursive ( AnimatorTransitionBase transition, AnimatorStateMachine rootStateMachine, AnimatorStateMachine currentStateMachine ) : void
Init ( ) : void

Method Details

ControllerDirty() protected méthode

protected ControllerDirty ( ) : void
Résultat void

DoErrorAndWarning() protected méthode

protected DoErrorAndWarning ( ) : void
Résultat void

DoPreview() protected méthode

protected DoPreview ( ) : void
Résultat void

GetSourceState() protected méthode

protected GetSourceState ( int index ) : AnimatorState
index int
Résultat AnimatorState

HasPreviewGUI() public méthode

public HasPreviewGUI ( ) : bool
Résultat bool

InitSerializedProperties() protected méthode

protected InitSerializedProperties ( ) : void
Résultat void

IsPreviewable() protected méthode

protected IsPreviewable ( ) : bool
Résultat bool

OnDestroy() public méthode

public OnDestroy ( ) : void
Résultat void

OnDisable() public méthode

public OnDisable ( ) : void
Résultat void

OnEnable() public méthode

public OnEnable ( ) : void
Résultat void

OnInteractivePreviewGUI() public méthode

public OnInteractivePreviewGUI ( Rect r, GUIStyle background ) : void
r UnityEngine.Rect
background UnityEngine.GUIStyle
Résultat void

OnPreviewSettings() public méthode

public OnPreviewSettings ( ) : void
Résultat void

SetTransitionToInspect() protected méthode

protected SetTransitionToInspect ( AnimatorTransitionBase transition ) : void
transition UnityEditor.Animations.AnimatorTransitionBase
Résultat void

Property Details

m_AnyStateSourceIndex protected_oe property

protected int m_AnyStateSourceIndex
Résultat int

m_CanTransitionToSelf protected_oe property

protected SerializedProperty,UnityEditor m_CanTransitionToSelf
Résultat UnityEditor.SerializedProperty

m_DstStateIndex protected_oe property

protected int m_DstStateIndex
Résultat int

m_DstStateMachines protected_oe property

protected HashSet m_DstStateMachines
Résultat HashSet

m_DstStates protected_oe property

protected List m_DstStates
Résultat List

m_Duration protected_oe property

protected SerializedProperty,UnityEditor m_Duration
Résultat UnityEditor.SerializedProperty

m_ExitTime protected_oe property

protected SerializedProperty,UnityEditor m_ExitTime
Résultat UnityEditor.SerializedProperty

m_HasExitTime protected_oe property

protected SerializedProperty,UnityEditor m_HasExitTime
Résultat UnityEditor.SerializedProperty

m_HasFixedDuration protected_oe property

protected SerializedProperty,UnityEditor m_HasFixedDuration
Résultat UnityEditor.SerializedProperty

m_InterruptionSource protected_oe property

protected SerializedProperty,UnityEditor m_InterruptionSource
Résultat UnityEditor.SerializedProperty

m_InvalidTransitionMessage protected_oe property

protected string m_InvalidTransitionMessage
Résultat string

m_Offset protected_oe property

protected SerializedProperty,UnityEditor m_Offset
Résultat UnityEditor.SerializedProperty

m_OrderedInterruption protected_oe property

protected SerializedProperty,UnityEditor m_OrderedInterruption
Résultat UnityEditor.SerializedProperty

m_ShowSettings protected_oe static_oe property

protected static bool m_ShowSettings
Résultat bool

m_TransitionPreview protected_oe property

protected TransitionPreview,UnityEditor m_TransitionPreview
Résultat UnityEditor.TransitionPreview