C# Class UnityCommonLibrary.Utility.DebugUtility

Afficher le fichier Open project: thebeardphantom/UnityCommonLibrary

Méthodes publiques

Méthode Description
DrawArrow ( Vector3 pos, Vector3 direction, Color color, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
DrawArrow ( Vector3 pos, Vector3 direction, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
GetDebugName ( this cmp ) : string

Method Details

DrawArrow() public static méthode

public static DrawArrow ( Vector3 pos, Vector3 direction, Color color, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
pos UnityEngine.Vector3
direction UnityEngine.Vector3
color UnityEngine.Color
arrowHeadLength float
arrowHeadAngle float
Résultat void

DrawArrow() public static méthode

public static DrawArrow ( Vector3 pos, Vector3 direction, float arrowHeadLength = 0.25f, float arrowHeadAngle = 20.0f ) : void
pos UnityEngine.Vector3
direction UnityEngine.Vector3
arrowHeadLength float
arrowHeadAngle float
Résultat void

GetDebugName() public static méthode

public static GetDebugName ( this cmp ) : string
cmp this
Résultat string