Méthode | Description | |
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DeleteModules ( Unity.Core.AppLoader.Module modules ) : void |
Deletes the modules.
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GetFileSystemService ( ) : IFileSystem | ||
GetIOService ( ) : IIo | ||
GetNotificationService ( ) : INotification | ||
IPhoneAppLoader ( ) : System | ||
ListInstalledModules ( ) : Unity.Core.AppLoader.Module[] |
Lists the installed modules.
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LoadModule ( Unity.Core.AppLoader.Module module, Unity.Core.AppLoader.ModuleParam moduleParams ) : void |
Loads the module.
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LoadModule ( Unity.Core.AppLoader.Module module, Unity.Core.AppLoader.ModuleParam moduleParams, bool autoUpdate ) : void |
Loads the module (try to update it first if 'autUpdate' argument is set to true). Update is "silent", no event listener is called.
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StoreModuleZipFile ( Unity.Core.AppLoader.Module module, string tempFile ) : bool |
Stores the module zip file.
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UpdateModule ( Unity.Core.AppLoader.Module module, string callbackId ) : void |
Updates the module.
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UpdateModules ( Unity.Core.AppLoader.Module modules, string callbackId ) : void |
Updates the modules.
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public DeleteModules ( Unity.Core.AppLoader.Module modules ) : void | ||
modules | Unity.Core.AppLoader.Module | Modules. |
Résultat | void |
public GetFileSystemService ( ) : IFileSystem | ||
Résultat | IFileSystem |
public GetNotificationService ( ) : INotification | ||
Résultat | INotification |
public ListInstalledModules ( ) : Unity.Core.AppLoader.Module[] | ||
Résultat | Unity.Core.AppLoader.Module[] |
public LoadModule ( Unity.Core.AppLoader.Module module, Unity.Core.AppLoader.ModuleParam moduleParams ) : void | ||
module | Unity.Core.AppLoader.Module | Module to be loaded. |
moduleParams | Unity.Core.AppLoader.ModuleParam | Module parameters. |
Résultat | void |
public LoadModule ( Unity.Core.AppLoader.Module module, Unity.Core.AppLoader.ModuleParam moduleParams, bool autoUpdate ) : void | ||
module | Unity.Core.AppLoader.Module | Module to be loaded. |
moduleParams | Unity.Core.AppLoader.ModuleParam | Module parameters. |
autoUpdate | bool | True to first update the module, prior to be loaded. False is the default value. |
Résultat | void |
public StoreModuleZipFile ( Unity.Core.AppLoader.Module module, string tempFile ) : bool | ||
module | Unity.Core.AppLoader.Module | Module. |
tempFile | string | Temp file. |
Résultat | bool |
public UpdateModule ( Unity.Core.AppLoader.Module module, string callbackId ) : void | ||
module | Unity.Core.AppLoader.Module | Module. |
callbackId | string | An identifier to be returned on the event listener in order to identify this request. |
Résultat | void |
public UpdateModules ( Unity.Core.AppLoader.Module modules, string callbackId ) : void | ||
modules | Unity.Core.AppLoader.Module | Modules. |
callbackId | string | An identifier to be returned on the event listener in order to identify this request. |
Résultat | void |