C# Class Unity.PackageManager.Utils

Afficher le fichier Open project: CarlosHBC/UnityDecompiled

Méthodes publiques

Méthode Description
Copy ( Stream source, Stream destination, int chunkSize ) : bool
Copy ( Stream source, Stream destination, int chunkSize, long totalSize, Func progress, int progressUpdateRate ) : bool

Private Methods

Méthode Description
BuildPath ( ) : string
GetTempDirectory ( ) : DirectoryInfo

Method Details

Copy() public static méthode

public static Copy ( Stream source, Stream destination, int chunkSize ) : bool
source Stream
destination Stream
chunkSize int
Résultat bool

Copy() public static méthode

public static Copy ( Stream source, Stream destination, int chunkSize, long totalSize, Func progress, int progressUpdateRate ) : bool
source Stream
destination Stream
chunkSize int
totalSize long
progress Func
progressUpdateRate int
Résultat bool