C# Class UHSampleGame.ProjectileManagment.LaserParticles

Custom particle system for creating the fiery part of the explosions.
Inheritance: ParticleSystem
Afficher le fichier Open project: holtkampw/UH-Sample-XNA-Project

Méthodes publiques

Méthode Description
LaserParticles ( Microsoft.Xna.Framework.Game game, Microsoft.Xna.Framework.Content.ContentManager content ) : System

Méthodes protégées

Méthode Description
InitializeSettings ( ParticleSettings settings ) : void

Method Details

InitializeSettings() protected méthode

protected InitializeSettings ( ParticleSettings settings ) : void
settings ParticleSettings
Résultat void

LaserParticles() public méthode

public LaserParticles ( Microsoft.Xna.Framework.Game game, Microsoft.Xna.Framework.Content.ContentManager content ) : System
game Microsoft.Xna.Framework.Game
content Microsoft.Xna.Framework.Content.ContentManager
Résultat System