C# Class UHSampleGame.ProjectileManagment.FireParticleSystem

Custom particle system for creating a flame effect.
Inheritance: ParticleSystem
Afficher le fichier Open project: holtkampw/UH-Sample-XNA-Project

Méthodes publiques

Méthode Description
FireParticleSystem ( Microsoft.Xna.Framework.Game game, Microsoft.Xna.Framework.Content.ContentManager content ) : System

Méthodes protégées

Méthode Description
InitializeSettings ( ParticleSettings settings ) : void

Method Details

FireParticleSystem() public méthode

public FireParticleSystem ( Microsoft.Xna.Framework.Game game, Microsoft.Xna.Framework.Content.ContentManager content ) : System
game Microsoft.Xna.Framework.Game
content Microsoft.Xna.Framework.Content.ContentManager
Résultat System

InitializeSettings() protected méthode

protected InitializeSettings ( ParticleSettings settings ) : void
settings ParticleSettings
Résultat void