Méthode | Description | |
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Approx ( float val, float about, float range ) : bool | ||
Approximately ( this a, float other ) : bool |
is this float approximately other
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Approximately ( this x, float other, float delta ) : bool |
is this float within range of other
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Berp ( float start, float end, float value ) : float | ||
Bounce ( float x ) : float | ||
Clerp ( float start, float end, float value ) : float | ||
ConvertSeconds ( int time ) : string | ||
Coserp ( float start, float end, float value ) : float | ||
FastInvSqrt ( float x ) : float | ||
FastSqrt ( float x ) : float | ||
GaussFalloff ( float distance, float inRadius ) : float | ||
Hermite ( float start, float end, float value ) : float | ||
InverseLerp ( float from, float to, float value ) : float | ||
InverseLerpUnclamped ( float from, float to, float value ) : float | ||
Lerp ( float from, float to, float value ) : float | ||
LerpUnclamped ( float from, float to, float value ) : float | ||
Sinerp ( float start, float end, float value ) : float | ||
SmoothStep ( float from, float to, float value ) : float | ||
SmoothStepUnclamped ( float from, float to, float value ) : float | ||
SuperLerp ( float from, float to, float from2, float to2, float value ) : float | ||
SuperLerpUnclamped ( float from, float to, float from2, float to2, float value ) : float |
public static Approx ( float val, float about, float range ) : bool | ||
val | float | |
about | float | |
range | float | |
Résultat | bool |
public static Approximately ( this a, float other ) : bool | ||
a | this | |
other | float | |
Résultat | bool |
public static Approximately ( this x, float other, float delta ) : bool | ||
x | this | |
other | float | |
delta | float | |
Résultat | bool |
public static Berp ( float start, float end, float value ) : float | ||
start | float | |
end | float | |
value | float | |
Résultat | float |
public static Clerp ( float start, float end, float value ) : float | ||
start | float | |
end | float | |
value | float | |
Résultat | float |
public static ConvertSeconds ( int time ) : string | ||
time | int | |
Résultat | string |
public static Coserp ( float start, float end, float value ) : float | ||
start | float | |
end | float | |
value | float | |
Résultat | float |
public static FastInvSqrt ( float x ) : float | ||
x | float | |
Résultat | float |
public static GaussFalloff ( float distance, float inRadius ) : float | ||
distance | float | |
inRadius | float | |
Résultat | float |
public static Hermite ( float start, float end, float value ) : float | ||
start | float | |
end | float | |
value | float | |
Résultat | float |
public static InverseLerp ( float from, float to, float value ) : float | ||
from | float | |
to | float | |
value | float | |
Résultat | float |
public static InverseLerpUnclamped ( float from, float to, float value ) : float | ||
from | float | |
to | float | |
value | float | |
Résultat | float |
public static Lerp ( float from, float to, float value ) : float | ||
from | float | |
to | float | |
value | float | |
Résultat | float |
public static LerpUnclamped ( float from, float to, float value ) : float | ||
from | float | |
to | float | |
value | float | |
Résultat | float |
public static Sinerp ( float start, float end, float value ) : float | ||
start | float | |
end | float | |
value | float | |
Résultat | float |
public static SmoothStep ( float from, float to, float value ) : float | ||
from | float | |
to | float | |
value | float | |
Résultat | float |
public static SmoothStepUnclamped ( float from, float to, float value ) : float | ||
from | float | |
to | float | |
value | float | |
Résultat | float |
public static SuperLerp ( float from, float to, float from2, float to2, float value ) : float | ||
from | float | |
to | float | |
from2 | float | |
to2 | float | |
value | float | |
Résultat | float |
public static SuperLerpUnclamped ( float from, float to, float from2, float to2, float value ) : float | ||
from | float | |
to | float | |
from2 | float | |
to2 | float | |
value | float | |
Résultat | float |