C# Class TuneBlaster_.GreenParticle

specialization of ParticleSystem which creates a fiery explosion.combined with ExplosionSmokeParticleSystem for best effect.
Inheritance: ParticleSystem
Afficher le fichier Open project: kiniry-teaching/UCD Class Usage Examples

Méthodes publiques

Méthode Description
GreenParticle ( Engine game, int howManyEffects ) : System

Méthodes protégées

Méthode Description
InitializeConstants ( ) : void

give this particle system its behavior and properties.

InitializeParticle ( Particle p, Vector2 where ) : void

Method Details

GreenParticle() public méthode

public GreenParticle ( Engine game, int howManyEffects ) : System
game Engine
howManyEffects int
Résultat System

InitializeConstants() protected méthode

give this particle system its behavior and properties.
protected InitializeConstants ( ) : void
Résultat void

InitializeParticle() protected méthode

protected InitializeParticle ( Particle p, Vector2 where ) : void
p Particle
where Vector2
Résultat void