Свойство | Type | Description | |
---|---|---|---|
isAnimation | bool | ||
removeOnTime | bool | ||
spawnTime | float |
Méthode | Description | |
---|---|---|
Blood ( string _type, Vector2 _position, float _rotation ) : System |
public Blood ( string _type, Vector2 _position, float _rotation ) : System | ||
_type | string | |
_position | Vector2 | |
_rotation | float | |
Résultat | System |