Свойство | Type | Description | |
---|---|---|---|
LightingThreads | int | ||
RGB | bool | ||
brightness | float | ||
defBrightness | float | ||
lightMode | int | ||
maxRenderCount | int | ||
maxX | int | ||
maxY | int | ||
minX | int | ||
minY | int | ||
offScreenTiles | int | ||
offScreenTiles2 | int | ||
scrX | int | ||
scrY | int |
Méthode | Description | |
---|---|---|
AddLight ( Vector2 position, Vector3 rgb ) : void | ||
AddLight ( Vector2 position, float R, float G, float B ) : void | ||
AddLight ( int i, int j, float R, float G, float B ) : void | ||
BlackOut ( ) : void | ||
Brightness ( int x, int y ) : float | ||
BrightnessAverage ( int x, int y, int width, int height ) : float | ||
GetBlackness ( int x, int y ) : Color | ||
GetColor ( int x, int y ) : Color | ||
GetColor ( int x, int y, Color oldColor ) : Color | ||
GetColor4Slice ( int centerX, int centerY, Color &slices ) : void | ||
GetColor4Slice_New ( int centerX, int centerY, VertexColors &vertices, Color centerColor, float scale = 1f ) : void | ||
GetColor4Slice_New ( int centerX, int centerY, VertexColors &vertices, float scale = 1f ) : void | ||
GetColor9Slice ( int centerX, int centerY, Color &slices ) : void | ||
GetSubLight ( Vector2 position ) : Vector3 | ||
Initialize ( bool resize = false ) : void | ||
LightTiles ( int firstX, int lastX, int firstY, int lastY ) : void | ||
NextLightMode ( ) : void | ||
PreRenderPhase ( ) : void | ||
doColors ( ) : void |
Méthode | Description | |
---|---|---|
callback_LightingSwipe ( object obj ) : void | ||
doColors_Mode0_Swipe ( Lighting swipeData ) : void | ||
doColors_Mode1_Swipe ( Lighting swipeData ) : void | ||
doColors_Mode2_Swipe ( Lighting swipeData ) : void | ||
doColors_Mode3_Swipe ( Lighting swipeData ) : void |
public static AddLight ( Vector2 position, Vector3 rgb ) : void | ||
position | Vector2 | |
rgb | Vector3 | |
Résultat | void |
public static AddLight ( Vector2 position, float R, float G, float B ) : void | ||
position | Vector2 | |
R | float | |
G | float | |
B | float | |
Résultat | void |
public static AddLight ( int i, int j, float R, float G, float B ) : void | ||
i | int | |
j | int | |
R | float | |
G | float | |
B | float | |
Résultat | void |
public static Brightness ( int x, int y ) : float | ||
x | int | |
y | int | |
Résultat | float |
public static BrightnessAverage ( int x, int y, int width, int height ) : float | ||
x | int | |
y | int | |
width | int | |
height | int | |
Résultat | float |
public static GetBlackness ( int x, int y ) : Color | ||
x | int | |
y | int | |
Résultat | Color |
public static GetColor ( int x, int y ) : Color | ||
x | int | |
y | int | |
Résultat | Color |
public static GetColor ( int x, int y, Color oldColor ) : Color | ||
x | int | |
y | int | |
oldColor | Color | |
Résultat | Color |
public static GetColor4Slice ( int centerX, int centerY, Color &slices ) : void | ||
centerX | int | |
centerY | int | |
slices | Color | |
Résultat | void |
public static GetColor4Slice_New ( int centerX, int centerY, VertexColors &vertices, Color centerColor, float scale = 1f ) : void | ||
centerX | int | |
centerY | int | |
vertices | VertexColors | |
centerColor | Color | |
scale | float | |
Résultat | void |
public static GetColor4Slice_New ( int centerX, int centerY, VertexColors &vertices, float scale = 1f ) : void | ||
centerX | int | |
centerY | int | |
vertices | VertexColors | |
scale | float | |
Résultat | void |
public static GetColor9Slice ( int centerX, int centerY, Color &slices ) : void | ||
centerX | int | |
centerY | int | |
slices | Color | |
Résultat | void |
public static GetSubLight ( Vector2 position ) : Vector3 | ||
position | Vector2 | |
Résultat | Vector3 |
public static Initialize ( bool resize = false ) : void | ||
resize | bool | |
Résultat | void |
public static LightTiles ( int firstX, int lastX, int firstY, int lastY ) : void | ||
firstX | int | |
lastX | int | |
firstY | int | |
lastY | int | |
Résultat | void |