Méthode | Description | |
---|---|---|
Autoload ( string &name, string &texture, string &blockTexture ) : bool | ||
BiomeHairColor ( ) : Color | ||
ChooseWaterStyle ( ) : bool | ||
ChooseWaterfallStyle ( ) : int | ||
GetDropletGore ( ) : int | ||
GetSplashDust ( ) : int | ||
LightColorMultiplier ( float &r, float &g, float &b ) : void |
public Autoload ( string &name, string &texture, string &blockTexture ) : bool | ||
name | string | |
texture | string | |
blockTexture | string | |
Résultat | bool |
public abstract ChooseWaterfallStyle ( ) : int | ||
Résultat | int |
public LightColorMultiplier ( float &r, float &g, float &b ) : void | ||
r | float | |
g | float | |
b | float | |
Résultat | void |