Méthode | Description | |
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AddRef ( |
Gets a reference to the singleton instance.
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Release ( bool disposing ) : void |
Releases a reference to the singleton instance.
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ResetDevice ( int width, int height ) : void |
Resets the graphics device to whichever is bigger out of the specified resolution or its current size. This behavior means the device will demand-grow to the largest of all its GraphicsDeviceControl clients.
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Méthode | Description | |
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CreateDevice ( |
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GraphicsDeviceService ( ) : System |
Constructor is private, because this is a singleton class: client controls should use the public AddRef method instead.
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public static AddRef ( |
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windowHandle | ||
width | int | |
height | int | |
Résultat |
public ResetDevice ( int width, int height ) : void | ||
width | int | |
height | int | |
Résultat | void |