Свойство | Type | Description | |
---|---|---|---|
DispatcherCallBack | void | ||
Dispose | void | ||
ExecuteWorkItem | void | ||
GetPropertiesForNewContext | void | ||
HandleThreadExit | void | ||
HandleThreadReEntry | void | ||
HandleWorkCompletion | void | ||
HandleWorkRequest | void | ||
InitIfNecessary | void | ||
IsContextOK | bool | ||
IsKnownLCID | bool | ||
IsNestedCall | bool |
Méthode | Description | |
---|---|---|
GetClientContextSink ( IMessageSink nextSink ) : IMessageSink | ||
GetServerContextSink ( IMessageSink nextSink ) : IMessageSink | ||
SynchronizationAttribute ( ) : System.Threading | ||
SynchronizationAttribute ( bool reEntrant ) : System.Threading | ||
SynchronizationAttribute ( int flag ) : System.Threading | ||
SynchronizationAttribute ( int flag, bool reEntrant ) : System.Threading |
Méthode | Description | |
---|---|---|
DispatcherCallBack ( Object stateIgnored, bool ignored ) : void | ||
Dispose ( ) : void | ||
ExecuteWorkItem ( WorkItem work ) : void | ||
GetPropertiesForNewContext ( IConstructionCallMessage ctorMsg ) : void | ||
HandleThreadExit ( ) : void | ||
HandleThreadReEntry ( ) : void | ||
HandleWorkCompletion ( ) : void | ||
HandleWorkRequest ( WorkItem work ) : void | ||
InitIfNecessary ( ) : void | ||
IsContextOK ( |
||
IsKnownLCID ( IMessage reqMsg ) : bool | ||
IsNestedCall ( IMessage reqMsg ) : bool |
public GetClientContextSink ( IMessageSink nextSink ) : IMessageSink | ||
nextSink | IMessageSink | |
Résultat | IMessageSink |
public GetServerContextSink ( IMessageSink nextSink ) : IMessageSink | ||
nextSink | IMessageSink | |
Résultat | IMessageSink |
public SynchronizationAttribute ( ) : System.Threading | ||
Résultat | System.Threading |
public SynchronizationAttribute ( bool reEntrant ) : System.Threading | ||
reEntrant | bool | |
Résultat | System.Threading |
public SynchronizationAttribute ( int flag ) : System.Threading | ||
flag | int | |
Résultat | System.Threading |
public SynchronizationAttribute ( int flag, bool reEntrant ) : System.Threading | ||
flag | int | |
reEntrant | bool | |
Résultat | System.Threading |