Свойство | Type | Description | |
---|---|---|---|
al_CurrentPlayingChannelNotes |
Méthode | Description | |
---|---|---|
EnterPreviewMode ( EventHandler extHandlePreviewPlayingCompleted ) : void |
Configure player for preview mode, stashes settings for which channels are played, detaches event handlers related to gameplay, attaches preview completion event handler
|
|
ExitPreviewMode ( EventHandler extHandlePreviewPlayingCompleted ) : void |
Resets player configuration from preview mode, restores settings for which channels are played, re-attaches event handlers related to gameplay, detaches preview completion event handler
|
|
MidiPlayer ( string s_Filename, ProgressChangedEventHandler extHandleLoadProgressChanged, EventHandler |
Constructor for the class. Several additional event handlers are hooked up, these are for driving changes in the UI
|
|
OnClosedOperations ( ) : void |
Disposes some resources when program has closed
|
|
OnClosingOperations ( ) : void |
Sets the program closing flag value to true. This stops teh player from performing some opertions that may cause an exception when the program is closing
|
|
ResumePlaying ( ) : void |
Pause playing the MIDI file
|
|
StartPlaying ( ) : void |
Play the MIDI file
|
|
StopPlaying ( ) : void |
Stop playing the MIDI file
|
|
UnmuteOtherChannels ( ) : void |
Unmute all channels other than the persistent channel. The persistent channel is not muted in the first place so this effectively unmutes all channels
|
Méthode | Description | |
---|---|---|
HandleChannelMessagePlayed ( object sender, Sanford.Multimedia.Midi.ChannelMessageEventArgs e ) : void |
Internal event handler for channel message played
|
|
HandleChased ( object sender, Sanford.Multimedia.Midi.ChasedEventArgs e ) : void |
Internal event handler for channel message chased. Not sure what this does
|
|
HandleLoadCompleted ( object sender, |
Internal event handler for load completed
|
|
HandlePlayingCompleted ( object sender, |
Internal event handler for playing completed. Don't have anything that needed to be done by this yet
|
|
HandleStopped ( object sender, Sanford.Multimedia.Midi.StoppedEventArgs e ) : void |
Internal event handler for playing stopped
|
|
MuteAllChannels ( ) : void |
Mutes all channels in the MIDI file. This is used to get rid of "hanging" notes when the MIDI file stops playing
|
|
MuteOtherChannels ( ) : void |
Mutes all channels except the persistent channel
|
|
ReattachExternalPlaybackEventHandles ( ) : void |
Used by preview mode
|
|
RecoverChannelPlaySettings ( ) : void |
Used by preview mode
|
|
StashChannelPlaySettings ( ) : void |
Used by preview mode
|
|
UnHookExternalPlaybackEventHandles ( ) : void |
Used by preview mode
|
public EnterPreviewMode ( EventHandler extHandlePreviewPlayingCompleted ) : void | ||
extHandlePreviewPlayingCompleted | EventHandler | |
Résultat | void |
public ExitPreviewMode ( EventHandler extHandlePreviewPlayingCompleted ) : void | ||
extHandlePreviewPlayingCompleted | EventHandler | |
Résultat | void |
public MidiPlayer ( string s_Filename, ProgressChangedEventHandler extHandleLoadProgressChanged, EventHandler |
||
s_Filename | string | directory of the MIDI file to play |
extHandleLoadProgressChanged | ProgressChangedEventHandler | external event handler for load progress changed |
extHandleLoadCompleted | EventHandler |
external event handler for load completed |
extHandleChannelMessagePlayed | EventHandler |
external event handler for channel message played |
extHandlePlayingCompleted | EventHandler | external event handler for loading completed |
Résultat | System |