Méthode | Description | |
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MainForm ( ) : System |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Méthode | Description | |
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AddBug ( ) : void | ||
BitmapToGraph ( float bmpX, float bmpY, float best, float mins, float maxs ) : float[] | ||
CompileConstraint ( string constraint, int dims ) : |
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CompileConstraints ( List |
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CompileFunction ( string code, int dims ) : MethodResults | ||
CompileProblem ( ) : void | ||
FillCode ( string code, int dims ) : string | ||
GenerateBackground ( ) : void |
An intense function because it runs the objective function for every pixel That's why it's not done often, and in a different thread
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GraphtoWindow ( float graph ) : Point | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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IsFeasible ( float x, float v ) : bool | ||
MainDisplay_MouseMove ( object sender, MouseEventArgs e ) : void | ||
MainDisplay_Paint ( object sender, PaintEventArgs e ) : void | ||
MainForm_FormClosing ( object sender, FormClosingEventArgs e ) : void | ||
MainForm_Load ( object sender, EventArgs e ) : void | ||
MainForm_Resize ( object sender, EventArgs e ) : void | ||
NonDominatesPoint ( float test, float best ) : bool | ||
NonDominatesSet ( float testCoord, float testValue ) : bool | ||
ObjCombo_SelectedIndexChanged ( object sender, EventArgs e ) : void | ||
OpenButton_Click ( object sender, EventArgs e ) : void | ||
PlayButton_Click ( object sender, EventArgs e ) : void | ||
ProblemButton_Click ( object sender, EventArgs e ) : void | ||
RefreshAxisCombos ( ) : void | ||
ResetDimensions ( int objectives ) : void | ||
ResetVect ( float &vect, int dims, int defaultVal ) : void | ||
RunSwarm ( ) : void | ||
SaveButton_Click ( object sender, EventArgs e ) : void | ||
StatusBarUpdate ( ) : void | ||
StepButton_Click ( object sender, EventArgs e ) : void | ||
StopButton_Click ( object sender, EventArgs e ) : void | ||
SwarmButton_Click ( object sender, EventArgs e ) : void | ||
TryGetFeasible ( float pos ) : bool | ||
WindowButton_Click ( object sender, EventArgs e ) : void | ||
xAxisCombo_SelectedIndexChanged ( object sender, EventArgs e ) : void | ||
yAxisCombo_SelectedIndexChanged ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |