C# Class SuperSquid.Entities.Behaviors.BlockBuilderBehavior

Inheritance: Behavior
Afficher le fichier Open project: WaveEngine/QuickStarters Class Usage Examples

Méthodes publiques

Méthode Description
ApplyImpulse ( ) : void

Applies an vertical impulse.

Reset ( ) : void

Reset all blocks and add new initial blocks

Méthodes protégées

Méthode Description
DefaultValues ( ) : void
Initialize ( ) : void

Performs further custom initialization for this instance.

By default this method does nothing.

ResolveDependencies ( ) : void

Resolves the dependencies needed for this instance to work.

Update ( System.TimeSpan gameTime ) : void

Allows this instance to execute custom logic during its Update.

This method will not be executed if the T:WaveEngine.Framework.Component, or the T:WaveEngine.Framework.Entity owning it are not Active.

Method Details

ApplyImpulse() public méthode

Applies an vertical impulse.
public ApplyImpulse ( ) : void
Résultat void

DefaultValues() protected méthode

protected DefaultValues ( ) : void
Résultat void

Initialize() protected méthode

Performs further custom initialization for this instance.
By default this method does nothing.
protected Initialize ( ) : void
Résultat void

Reset() public méthode

Reset all blocks and add new initial blocks
public Reset ( ) : void
Résultat void

ResolveDependencies() protected méthode

Resolves the dependencies needed for this instance to work.
protected ResolveDependencies ( ) : void
Résultat void

Update() protected méthode

Allows this instance to execute custom logic during its Update.
This method will not be executed if the T:WaveEngine.Framework.Component, or the T:WaveEngine.Framework.Entity owning it are not Active.
protected Update ( System.TimeSpan gameTime ) : void
gameTime System.TimeSpan The game time.
Résultat void