Méthode | Description | |
---|---|---|
AddPotentials ( int column, int row, string potentials ) : void | ||
HasAPuzzle ( string grid ) : void | ||
IsPlayed ( ) : void | ||
IsPlayedWithAPuzzle ( string puzzle ) : void | ||
IsRunning ( ) : void | ||
IsToldToCreateANewGame ( ) : void | ||
ShouldBeEmpty ( ) : void | ||
ShouldLookLike ( string grid ) : void | ||
SudoqueSteps ( World world ) : System |
public AddPotentials ( int column, int row, string potentials ) : void | ||
column | int | |
row | int | |
potentials | string | |
Résultat | void |
public IsPlayedWithAPuzzle ( string puzzle ) : void | ||
puzzle | string | |
Résultat | void |
public ShouldLookLike ( string grid ) : void | ||
grid | string | |
Résultat | void |
public SudoqueSteps ( World world ) : System | ||
world | World | |
Résultat | System |