C# Class StonehearthEditor.EffectsEditorView

Inheritance: System.Windows.Forms.UserControl, IReloadable
Afficher le fichier Open project: stonehearth/stonehearth-editor Class Usage Examples

Méthodes publiques

Méthode Description
EffectsEditorView ( ) : System
Initialize ( ) : void
Reload ( ) : void
newFileButton_Click ( object sender, EventArgs e ) : void

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
CheckShowContextMenu ( TreeView treeView, MouseEventArgs e ) : void
FillFilePreview ( FileData fileData ) : void
GetAllNodes ( TreeView treeView ) : IEnumerable
GetFileDataFromPath ( string filePath ) : FileData
GetTreeView ( int index ) : TreeView
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LoadFilePreview ( string filePath ) : void
SaveFile ( string path, string json ) : void
SetNewFilePath ( string newFilePath ) : void
cefDevToolsButton_Click ( object sender, EventArgs e ) : void
cloneToolStripMenuItem_Click ( object sender, EventArgs e ) : void
cubemittersTreeView_AfterSelect ( object sender, TreeViewEventArgs e ) : void
cubemittersTreeView_MouseClick ( object sender, MouseEventArgs e ) : void
effectsEditorTreeView_AfterSelect ( object sender, TreeViewEventArgs e ) : void
effectsEditorTreeView_MouseClick ( object sender, MouseEventArgs e ) : void
effectsOpenFileButton_Click ( object sender, EventArgs e ) : void
helpButton_Click ( object sender, EventArgs e ) : void
lightsTreeView_AfterSelect ( object sender, TreeViewEventArgs e ) : void
lightsTreeView_MouseClick ( object sender, MouseEventArgs e ) : void
openEffectsFileDialog_FileOk ( object sender, CancelEventArgs e ) : void
saveEffectsFileDialog_FileOk ( object sender, CancelEventArgs e ) : void
toolStripButton1_Click ( object sender, EventArgs e ) : void

Method Details

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

EffectsEditorView() public méthode

public EffectsEditorView ( ) : System
Résultat System

Initialize() public méthode

public Initialize ( ) : void
Résultat void

Reload() public méthode

public Reload ( ) : void
Résultat void

newFileButton_Click() public méthode

public newFileButton_Click ( object sender, EventArgs e ) : void
sender object
e EventArgs
Résultat void