Méthode | Description | |
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GetAppBuildId ( AppId_t nAppID ) : int |
return the buildid of this app, may change at any time based on backend updates to the game
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GetAppInstallDir ( AppId_t nAppID, string &pchDirectory, int cchNameMax ) : int |
returns -1 if no dir was found
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GetAppName ( AppId_t nAppID, string &pchName, int cchNameMax ) : int |
returns -1 if no name was found
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GetInstalledApps ( AppId_t pvecAppID, uint unMaxAppIDs ) : uint | ||
GetNumInstalledApps ( ) : uint |
public static GetAppBuildId ( AppId_t nAppID ) : int | ||
nAppID | AppId_t | |
Résultat | int |
public static GetAppInstallDir ( AppId_t nAppID, string &pchDirectory, int cchNameMax ) : int | ||
nAppID | AppId_t | |
pchDirectory | string | |
cchNameMax | int | |
Résultat | int |
public static GetAppName ( AppId_t nAppID, string &pchName, int cchNameMax ) : int | ||
nAppID | AppId_t | |
pchName | string | |
cchNameMax | int | |
Résultat | int |
public static GetInstalledApps ( AppId_t pvecAppID, uint unMaxAppIDs ) : uint | ||
pvecAppID | AppId_t | |
unMaxAppIDs | uint | |
Résultat | uint |
public static GetNumInstalledApps ( ) : uint | ||
Résultat | uint |